问题
In my project, I want to implement a timer in another thread that counts down the time spent executing a certain method in my application, and do something if it is taking too much time. When executing the MyManager.startCommand() method, the application is freezing and I don't know why since I think I am not doing anything on the UI thread. Is there anything wrong with my code?
I had originally asked this question and was not experiencing an app freeze, so I don't think it's because I'm sleeping the thread: Runnable posted in another runnable not executed.
public class MyManager{
private MyManager sInstance;
private HandlerThread mHandlerThread;
private Handler mHandler;
private Runnable mTimeoutTimer;
public static MyManager getInstance(){
if(sInstance == null){
sInstance = new MyManager();
}
return sInstance;
}
private MyManager(){
mHandlerThread = new HandlerThread("mHandlerThread");
mHandlerThread.start();
mHandler = new Handler(mHandlerThread.getLooper());
mTimeoutTimer = new Runnable() {
@Override
public void run() {
Log.e(“RUNNABLE RUNNING!”);
}
};
public class MyCommand {
private Runnable myRun;
public MyCommand(){
myRun = new Runnable() {
@Override
public void run() {
MyManager.getInstance().startTimeoutTimer();
MyCommand.this.run();
}
};
}
public void execute() {
myRun.run();
}
abstract public void run();
}
private void startTimeoutTimer(){
mHandler.post();
}
public void startCommand(){
new MyCommand().execute();
}
}
And how I'm using a MyCommand object:
MyCommand command =
new MyCommand() {
@Override
public void run() {
//make api call that happens in another thread
}
};
So I am basically trying to create the timeout timer for that API call.
回答1:
Try this:
Just wrap your first runnable in a Thread.
public class MyManager{
private MyManager sInstance;
private HandlerThread mHandlerThread;
private Handler mHandler;
private Runnable mTimeoutTimer;
public static MyManager getInstance(){
if(sInstance == null){
sInstance = new MyManager();
}
return sInstance;
}
private MyManager(){
mHandlerThread = new HandlerThread();
mHandler = new Handler(mHandlerThread.getLooper());
mTimeoutTimer = new Runnable() {
@Override
public void run() {
Log.e(“RUNNABLE RUNNING!”);
}
};
public class MyCommand {
private Thread th;
private Runnable myRun;
public MyCommand(){
myRun = new Runnable() {
@Override
public void run() {
MyManager.getInstance().startTimeoutTimer();
try {
Thread.sleep(COMMAND_TIMEOUT_MILLIS * 3);
} catch (InterruptedException e) {}
MyCommand.this.execute();
}
};
th = new Thread(myRun);
}
public void execute() {
th.start();
mHandler.postDelayed(mTimeoutTimer);
}
}
private void startTimeoutTimer(){
mHandlerThread.start();
mHandler.postDelayed(mTimeoutTimer);
}
public void startCommand(){
new MyCommand().execute();
}
}
Also you forgot to start the mHandlerThread
private void startTimeoutTimer(){
mHandlerThread.start();
mHandler.postDelayed(mTimeoutTimer);
}
来源:https://stackoverflow.com/questions/24173049/using-handlerthread-and-handler-on-a-separate-thread-freezes-ui-thread