问题
Flutter: I have two images within a stack, each capable of being scaled by dragging it. The two images are positioned one below the other, so they're both fully visible on screen at first. When I drag the top or bottom image, either should become bigger and overlap the other picture. Therefor, the order in my stack has to change depending on which image I panDowned.
I made it almost work, but there is problem I just don't understand. Initially, my top image is the "master" image. So, I can scale it and it does sit on top of the bottom image. Now, when I panDown on the bottom image and try to scale it, it does so, but only for a couple of miliseconds, before the top image receives my onPanUpdates. When I lift off my finger and try to scale the bottom picture again, it works like a charme. So, I need two attempts before the bottom image becomes the "master" image that overlaps the top image.
In my code below I simplified the problem. We just use a top green square and a bottom red square. Now, the problem occurs directly when you try to scale the bottom red square: It does get the first onPanDown, but as soon as you drag it, all of a sudden the top green square receives the onPanUpdate events. It must have something to do with my reordering: If I dont work with the "_master" variable, it works as intended, except for the fact that the bottom red quare is always behind the top green square.
import 'package:flutter/material.dart';
import 'styles.dart';
import 'package:faver/bottomNavbar.dart';
class Newsfeed extends StatefulWidget {
@override
_NewsfeedState createState() => _NewsfeedState();
}
class _NewsfeedState extends State<Newsfeed> {
double _initialY;
double _scalePic1 = 1;
double _scalePic2 = 1;
int _master = 1;
List<Widget> squares;
List<Widget> getSquares(master) {
squares = <Widget>[];
squares.add(Positioned(
top: 100,
child: Container(
height: 200 * _scalePic1,
width: 200,
child: GestureDetector(
onPanDown: (DragDownDetails details) {
print("===========top green square pan down");
_initialY = details.globalPosition.dy;
_master = 1;
},
onPanUpdate:(DragUpdateDetails details) {
double distanceY = details.globalPosition.dy - _initialY;
print("!!!panUpdate top green square");
setState(() {
_scalePic1 = 1 + distanceY / 200;
});
},
onPanEnd: (DragEndDetails details){
print("ended top green square");
},
child: Container(width: 200, height: 200 * _scalePic1, color: Colors.green)),
)));
squares.add(Positioned(
bottom: 100,
child: Container(
height: 200 * _scalePic2,
width: 200,
child: GestureDetector(
onPanStart: (DragStartDetails details) {
print("=============bottom red square pan down");
_initialY = details.globalPosition.dy;
_master = 2;
},
onPanUpdate: (DragUpdateDetails details) {
print("######panUpdate bottom red square");
double distanceY = -details.globalPosition.dy + _initialY;
setState(() {
_scalePic2 = 1 + distanceY / 200;
});
},
onPanEnd: (DragEndDetails details){
print("ended bottom red square");
},
child: Container(width: 200, height: 200 * _scalePic2, color: Colors.red)),
)));
if (master == 1) {
print("master = green");
return [squares[1], squares[0]];
} else {
print("master = red");
return [squares[0], squares[1]];
}
}
@override
Widget build(BuildContext context) {
return Container(
height: 350, child: Stack(children: getSquares(_master)));
}
}
So, expected result: When I grab and drag an image, it should scale AND overlap the other image.
actual result: I need two grabs on an image. At first attempt, the other image reveives the onPanUpdates
Any idea? :)
来源:https://stackoverflow.com/questions/54491477/flutter-stack-with-two-images-in-gesturedetectors-problem-with-reordering