In one of my application I need to split UIImage into multiple parts. The following was the code I am using to split. Here my problem is I am unable to load the image view by adding the image to UIImageView.
- (void)viewDidLoad
{
UIImage* image = [UIImage imageNamed:@"monalisa.png"];
NSMutableArray* splitImages = [self splitImageIntoRects:(__bridge CGImageRef)(image)];
printf("\n count; %d",[splitImages count]);
CALayer *layer = [splitImages objectAtIndex:5];
CGImageRef imgRef = (__bridge CGImageRef)(layer.contents);
UIImage *img = [[UIImage alloc] initWithCGImage:imgRef];
UIImageView* imageview = [[UIImageView alloc] initWithFrame:CGRectMake(10, 10, 100, 100)];
imageview.image = img;
imageview.backgroundColor = [UIColor redColor];
[self.view addSubview:imageview];
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (NSMutableArray*)splitImageIntoRects:(CGImageRef)anImage
{
CGSize imageSize = CGSizeMake(CGImageGetWidth(anImage), CGImageGetHeight(anImage));
NSMutableArray *splitLayers = [NSMutableArray array];
int kXSlices = 3;
int kYSlices = 3;
for(int x = 0;x < kXSlices;x++) {
for(int y = 0;y < kYSlices;y++) {
CGRect frame = CGRectMake((imageSize.width / kXSlices) * x,
(imageSize.height / kYSlices) * y,
(imageSize.width / kXSlices),
(imageSize.height / kYSlices));
CALayer *layer = [CALayer layer];
layer.frame = frame;
CGImageRef subimage = CGImageCreateWithImageInRect(anImage, frame);
layer.contents = (__bridge id)subimage;
[splitLayers addObject:layer];
}
}
return splitLayers;
}
And the output is like follows,
Try This:
- (void)viewDidLoad
{
[super viewDidLoad];
[self getSplitImagesFromImage:[UIImage imageNamed:@"Image1.png"] withRow:4 withColumn:4];
}
-(NSMutableArray *)getSplitImagesFromImage:(UIImage *)image withRow:(NSInteger)rows withColumn:(NSInteger)columns
{
NSMutableArray *aMutArrImages = [NSMutableArray array];
CGSize imageSize = image.size;
CGFloat xPos = 0.0, yPos = 0.0;
CGFloat width = imageSize.width/rows;
CGFloat height = imageSize.height/columns;
for (int aIntY = 0; aIntY < columns; aIntY++)
{
xPos = 0.0;
for (int aIntX = 0; aIntX < rows; aIntX++)
{
CGRect rect = CGRectMake(xPos, yPos, width, height);
CGImageRef cImage = CGImageCreateWithImageInRect([image CGImage], rect);
UIImage *aImgRef = [[UIImage alloc] initWithCGImage:cImage];
UIImageView *aImgView = [[UIImageView alloc] initWithFrame:CGRectMake(aIntX*width, aIntY*height, width, height)];
[aImgView setImage:aImgRef];
[aImgView.layer setBorderColor:[[UIColor blackColor] CGColor]];
[aImgView.layer setBorderWidth:1.0];
[self.view addSubview:aImgView];
[aMutArrImages addObject:aImgRef];
xPos += width;
}
yPos += height;
}
return aMutArrImages;
}
for more info see this and you can also download demo from here.
Anny
We can enhance more the Yasika Patel Answer. Below function will give you exact peice of image which fits to your view.
- (void)splitImage :(UIImage *)image withColums:(int)columns WithRows: (int)rows ViewToIntegrate : (UIView *)view
{
CGSize imageSize = _imgSplit.image.size;
CGFloat xPos = 0.0, yPos = 0.0;
CGFloat width = imageSize.width/rows;
CGFloat height = imageSize.height/columns;
for (int aIntY = 0; aIntY < columns; aIntY++)
{
xPos = 0.0;
for (int aIntX = 0; aIntX < rows; aIntX++)
{
CGRect rect = CGRectMake(xPos, yPos, width, height);
CGImageRef cImage = CGImageCreateWithImageInRect([ image CGImage], rect);
UIImage *aImgRef = [[UIImage alloc] initWithCGImage:cImage];
UIImageView *aImgView = [[UIImageView alloc] initWithFrame:CGRectMake(aIntX*(view.frame.size.width/rows), aIntY*( view.frame.size.height/columns), view.frame.size.width/rows, view.frame.size.height/columns)];
[aImgView setImage:aImgRef];
[aImgView.layer setBorderColor:[[UIColor blackColor] CGColor]];
[aImgView.layer setBorderWidth:0.5];
[view addSubview:aImgView];
xPos += width;
}
yPos += height;
}
[self.view addSubview:view];
}
This will give you the image in 9parts . here you just need to pass the row and colums.
来源:https://stackoverflow.com/questions/25607688/ios-how-to-split-an-uiimage-into-parts