Lua 5.2 issue: 'attempt to call a nil value' from lua_pcall

孤人 提交于 2019-12-05 07:53:48

luaL_loadfile just loads the file, it does not run it. Try luaL_dofile instead.

You'll still get an error because print is defined in the base library, not in the io library. So call luaopen_base instead.

You need call "priming lua_pacll()" before lua_getglobal(). Please refer Calling Lua From a C Program. The whole code should like this:

int iErr = 0;

//Create a lua state
lua_State *lua = luaL_newstate();

// Load base library
luaopen_base (lua);

//load the chunk we want to execute (test.lua)
iErr = luaL_loadfile(lua, "test.lua");
if (iErr == 0) {
    printf("successfully loaded test.lua\n");

    //Call priming lua_pcall
    iErr = lua_pcall(lua, 0, 0, 0);
    if (iErr != 0) {
        printf("Error code %i attempting to call function: '%s'\n", iErr, lua_tostring(lua, -1));
    }

    // Push the function name onto the stack
    lua_getglobal(lua, "testFunction");
    printf("called lua_getglobal. lua stack height is now %d\n", lua_gettop(lua));

    //Call our function
    iErr = lua_pcall(lua, 0, 0, 0);
    if (iErr != 0) {
        printf("Error code %i attempting to call function: '%s'\n", iErr, lua_tostring(lua, -1));
    }

} else {
    printf("Error loading test.lua. Error code: %s\n", lua_tostring(lua, -1));        
}
lua_close (lua);
标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!