The github presentation of minimongo states it as
Client-side mongo database with server sync over http
There is a also a minimongo-standalone providing a minimongo.min.js which states :
You could also just download the minimongo.min.js, place it on your server, and reference it in your source.
For browsers
<script src="/js/minimongo.min.js"></script>
I previously used d3.js which is packaged in a way so the .js file works both in web-browsers as a lib and on nodes as a npm packages.
So I tried locally with my newly downloaded minimongo.js
to build a classic webpage with indexeddb
in Chrome as I would do with D3.js. It gives something like that (jsfiddle) :
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>MiniMongo</title>
<script src="https://rawgit.com/rurri/minimongo-standalone/master/minimongo.min.js"></script>
<!-- https://github.com/rurri/minimongo-standalone/blob/master/minimongo.min.js -->
</head>
<body></body>
<script>
// Require minimongo
var minimongo = require("minimongo");
var LocalDb = minimongo.MemoryDb;
// Create local db (in memory database with no backing)
db = new LocalDb();
// Add a collection to the database
db.addCollection("animals");
doc = { species: "dog", name: "Bingo" };
// Always use upsert for both inserts and modifies
db.animals.upsert(doc, function() {
// Query dog (with no query options beyond a selector)
db.animals.findOne({
species: "dog"
}, {}, function(res) {
console.log("Dog's name is: " + res.name);
});
});
</script>
</html>
It returns the errors :
Uncaught ReferenceError: _ is not defined
at minimongo.min.js:1
at minimongo.min.js:3
Uncaught ReferenceError: require is not defined
at (index):5911
Uncaught ReferenceError: _ is not defined
at (index):91
at window.onload ((index):5889)
What am I missing or misunderstanding ? How to make it work if possible ?
A few things
1. Dependencies
If you read the README.MD
of minimongo-standalone
, it says
Requirements
underscore, async
So you will need to include both those libraries on your page before the minimongo
script tag.
<head>
<script src="https://link/to/underscore.js"></script>
<script src="https://link/to/async.js"></script>
<script src="https://rawgit.com/rurri/minimongo-standalone/master/minimongo.min.js"></script>
It's important to mention that you need to get the browser versions of these libraries. It seems that async
don't use a Universal Module Definition (UMD) and so provide separate files for different targets.
2. Require
The function require
doesn't exist unless you are using browserify or another commonJS module loading framework.
I haven't checked async
or underscore
, but most libraries will fallback to ordinary globals in the browser if a module system isn't present.
After including the three script tags you should be able to access minimongo-standalone's exported symbols globally
3. minimongo-standalone
has a very different API to minimongo
A frustrating point; minimongo-standalone
implements the Meteor
wrappers around minimongo
, and then renames them again.
Meaning that any minimongo
or Meteor
code is not directly transferable.
The good part is that the API is a great deal simpler. The equivalent code for your example would be
// Create collection
var animals = new LocalCollection('animals');
// Insert/update a document
var doc = { species: "dog", name: "Bingo" };
animals.upsert('dog', doc);
// Fetch document and log
var myDog = animals.findOne({ species: "dog" });
console.log("Dog's name is: " + myDog.name);
@Fred_Stark : you are encouraged to integrate this into your answer.
Short: works but super heavy (800kb!). https://jsfiddle.net/7fehe9ey/9/ . Use something else!
Initial code
/* **************************************************************** */
/* THIS WILL GO TO BUNDLE ***************************************** */
// Require minimongo
var minimongo = require('minimongo');
var LocalDb = minimongo.MemoryDb;
// Create local db (in memory database with no backing)
db = new LocalDb();
/* **************************************************************** */
/* THIS WILL GO TO INDEX.HTML ************************************* */
// Add a collection to the database
db.addCollection("animals");
doc = { species: "dog", name: "Bingo" };
// Always use upsert for both inserts and modifies
db.animals.upsert(doc, function() {
// Query dog (with no query options beyond a selector)
db.animals.findOne({
species: "dog"
}, {}, function(res) {
console.log("Dog's name is: " + res.name);
});
});
Bundles up
npm install minimongo underscore async
npm install -g browserify
echo "var minimongo=require('minimongo');var LocalDb=minimongo.MemoryDb;db=new LocalDb();" > ./app.js
browserify ./app.js -o ./bundle.js
It results in a 800Kb ./bundle.js file which works as a black box in jsfiddle jsfiddle.net/7fehe9ey/8
HTML-JS
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>MiniMongo</title>
<!-- ======================================================= -->
<!-- ======================================================= -->
<script src="./js/bundle.js"></script><!--================== -->
<!-- ======================================================= -->
<!-- ======================================================= -->
</head>
<body>
</body>
<script>
// Require minimongo
// var minimongo = require('minimongo');
// var LocalDb = minimongo.MemoryDb;
// Create local db (in memory database with no backing)
// db = new LocalDb();
// Add a collection to the database
db.addCollection("animals");
doc = { species: "Cat", name: "Cingo" };
// Always use upsert for both inserts and modifies
db.animals.upsert(doc, function() {
// Query dog (with no query options beyond a selector)
db.animals.findOne({
species: "Cat"
}, {}, function(res) {
console.log("Cat's name is: " + res.name);
});
});
</script>
</html>
Returns
Console returns :
Cat's name is: Cingo
来源:https://stackoverflow.com/questions/48910939/how-to-make-minimongo-js-works-in-browser