wglGetProcAddress returns NULL

大城市里の小女人 提交于 2019-12-03 08:36:13

wglGetProcAddress requires an OpenGL rendering context; you need to call your wglCreateContext and wglMakeCurrent prior to calling wglGetProcAddress. If you have not already setup an OpenGL context, wglGetProcAddress will always return NULL. If you're not sure if you have an OpenGL context yet (for example, if you're using a 3rd party framework/library), call wglGetCurrentContext and check to make sure it's not returning NULL.

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