D3DERR_INVALIDCALL: Invalid call (-2005530516)

六月ゝ 毕业季﹏ 提交于 2019-12-02 07:02:39

My guess is that your graphics card probably doesn't support a 1x1 backbuffer.

Take a look at the output from the debug runtimes. Whenever you get an InvalidCall chances are good that there's some sort of diagnostic information there indicating what you did wrong.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!