I've looked at a couple other questions asking this, but mine seems to be a lot simpler of a case then the ones I've been through, so I'll ask my case for this.
Learn.h:
#ifndef LEARN_H
#define LEARN_H
class Learn
{
public:
Learn(int x);
~Learn();
private:
const int favourite;
};
#endif
Learn.cpp:
#include "Learn.h"
#include <iostream>
using namespace std;
Learn::Learn(int x=0): favourite(x)
{
cout << "Constructor" << endl;
}
Learn::~Learn()
{
cout << "Destructor" << endl;
}
Source.cpp:
#include <iostream>
#include "Learn.h"
using namespace std;
int main() {
cout << "What's your favourite integer? ";
int x; cin >> x;
Learn(0);
system("PAUSE");
}
The above code in itself does not output any error.
However, I do get a couple errors after I replace Learn(0)
with Learn(x)
. They are:
- Error E0291:
no default constructor exists for class Learn
- Error C2371:
'x' : redefinition; different basic types
- Error C2512:
'Learn' : no appropriate default constructor available
Any reason for this? I really want to actually input the integer variable x
inside it rather than the 0
. I know this is only practice and I'm new to this, but really, I'm a little confused as to why this doesn't work.
Any help would be appreciated, thanks.
Parsing issue:
Learn(x);
is parsed as
Learn x;
You should use
Learn{x};
to build your temporary or
Learn some_name{x};
//or
Learn some_name(x);
if you want an actual object.
Okay, I figured out the problem I was having. I didn't realize that the call is done as part of an object assignment. The notation in C++ seems to be a bit different that way.
So Learn(x)
should be replaced with Learn obj(x)
apparently.
This notation is a little off from other programming languages where you can usually write className(inputs) variableName
.
I had similar code and came up with a different errors because I was compiling with Linux in a terminal. My errors were:
error: conflicting declaration 'myObject str'
error: 'str' has a previous declaration as 'const string str'
when I tried myObject(str);
Sure Learn{x};
(and in my case myObject{str};
) will successfully compile, but it creates a temporary object, then destroys it in the same line.
This is not what I wanted to do. So an alternative solution is to create a new object like:
Learn var_name = new Learn(x);
This way you can reference it for future use.
来源:https://stackoverflow.com/questions/46454134/visual-c-no-default-constructor