How Many Images Can/Should you Store in xcassets in Xcode?
问题 I'm trying to store a lot of images for a project in xcassets. Around 2,000. However, they are all very small/highly optimized at only around 3-5kB each, so the overall total will be maybe 6-10MB. Is this going to cause a memory problem? Is this not recommended? I know I could have the user download them from a server on a need basis, but it would be easier if I could include them all right from the app download. 回答1: How many images can you store in XCAssets? Well... As per Apple on Maximum