windows-store

Error when building universal app for the store: “Manifest references file 'MyAppName.dll' which is not part of the payload.”

a 夏天 提交于 2019-12-21 09:30:34
问题 I am having this error in Visual Studio 2015 when try to create app package for the store for a windows universal applicaiton: Manifest references file 'MyAppName.dll' which is not part of the payload. The error is in the ...\..MyAppSourcePath..\Package.appxmanifest file. This is somehow related Manifest references file 'Bing.Maps.dll' which is not part of the payload but in my case the error shows up only when build package for the store and is related to the MyAppName.dll (where MyAppName

Error when building universal app for the store: “Manifest references file 'MyAppName.dll' which is not part of the payload.”

大兔子大兔子 提交于 2019-12-21 09:30:11
问题 I am having this error in Visual Studio 2015 when try to create app package for the store for a windows universal applicaiton: Manifest references file 'MyAppName.dll' which is not part of the payload. The error is in the ...\..MyAppSourcePath..\Package.appxmanifest file. This is somehow related Manifest references file 'Bing.Maps.dll' which is not part of the payload but in my case the error shows up only when build package for the store and is related to the MyAppName.dll (where MyAppName

SignTool internal error when trying to repackage an APPX package?

筅森魡賤 提交于 2019-12-21 03:58:28
问题 I'm analyzing existing Windows Store applications and modifying them to make sure my company's obfuscator works with them. I've ran into a bit of a problem doing that though. I can grab an APPX package from the store easily enough(requires Fiddler to get the URL). I can then just use any unzip program to extract the appx to a folder. I can then take the assemblies in the APPX and modify the IL a bit. I then remake and sign the package: makeappx pack /d "mypackage" /p "mypackage.appx" signtool

Windows 8 Store certification for a Windows Desktop App written in Java

戏子无情 提交于 2019-12-21 03:35:09
问题 I have a program that is written in Java and is wrapped by an installer. It requires Java 1.7. If I run the certification with "Windows App Certification" it passes with one warning for the case Java 1.7 is already installed. But if Java 1.7 is not installed the certification stops, as the installer will ask for the Java installation. Does someone know if it is possible to add this Java app to the Windows store? Unfortunately I haven't found any information on that. I could just go for the

What are .ni.dll and .ni.exe files in a minidump?

扶醉桌前 提交于 2019-12-20 23:28:08
问题 I got a minidump from the Windows Store Apps submission process (sent by a reviewer) because of a crash in my app. I am having problems loading the symbols for my app, because the error occurs inside App.ni.exe , a file which I don't know where comes from. My app only has a App.exe (and some DLLs), but the dump keeps referring to .ni.dll and .ni.exe . These files are nowhere to be found in my .appx or .appxsym files. My app is built for each specific platform (x86, x64, and ARM). It is the

Can an APPX Windows Store Package contain multiple “applications”?

这一生的挚爱 提交于 2019-12-20 04:06:30
问题 I'm trying to understand the appxmanifest file for APPX packages better. I noticed it has an <Applications> tag followed by a single <Application> tag for every example I've seen. It would appear though that multiple "applications" can be included in the Manifest. What would this actually even mean though? Is this actually possible or was Microsoft just thinking about forward compatibility when designing the AppxManifest schema? 回答1: The manifest does define this as a possibility, and with

How play a .mp3 (or other) file in a UWP app?

爱⌒轻易说出口 提交于 2019-12-18 22:35:12
问题 I try this: PlayMusic = new MediaElement(); PlayMusic.AudioCategory = Windows.UI.Xaml.Media.AudioCategory.Media; PlayMusic.Source = new Uri(@"C:\Users\UserName\Desktop\C:\Users\user\Desktop\Kill The Alarm - Begin Again.mp3"); PlayMusic.Play(); No more error messages appear on the display (try catch runs clean through). Sorry for the short description... I can read and understand English very well but it is difficult for me to talk and write. 回答1: Every Windows Store App has three folders. A

How play a .mp3 (or other) file in a UWP app?

做~自己de王妃 提交于 2019-12-18 22:34:51
问题 I try this: PlayMusic = new MediaElement(); PlayMusic.AudioCategory = Windows.UI.Xaml.Media.AudioCategory.Media; PlayMusic.Source = new Uri(@"C:\Users\UserName\Desktop\C:\Users\user\Desktop\Kill The Alarm - Begin Again.mp3"); PlayMusic.Play(); No more error messages appear on the display (try catch runs clean through). Sorry for the short description... I can read and understand English very well but it is difficult for me to talk and write. 回答1: Every Windows Store App has three folders. A

Thread.Sleep replacement in .NET for Windows Store

江枫思渺然 提交于 2019-12-17 08:16:22
问题 Thread.Sleep doesn't seem to be supported in .NET for Windows Store apps. For example, this System.Threading.Thread.Sleep(1000); will compile when targeting any .NET Framework (2.0, 3.5, 4.0, 4.5), but not when targeting .NET for Windows Store apps (or in a portable class library which targets both 4.5 and store). System.Threading.Thread is still there, it just doesn't have the Sleep method. I need to delay something for a few seconds in my app, is there a suitable replacement? EDIT why the

How to generate .appxupload file?

元气小坏坏 提交于 2019-12-13 19:25:52
问题 I am trying to build a package for Release on ARM CPU. When I built it with "Compile with .NET Native tool chain" checked, the package failed to build and threw me an error which states error : ILT0021: Could not resolve method 'System.Nullable<System.Double> $95_Windows.Graphics.Display.DisplayInformation.get_DiagonalSizeInInches()' . When I built it with "Compile with .NET Native tool chain" unchecked, there are no error and the package were successfully created, BUT the compiler generates