Pthreads in Visual C++
I'm experimenting with multithreading in Windows and was wondering whether I should use Win32 API use POSIX Threads for Windows Learning Pthreads would be useful if I tried to develop such applications on different platforms - but am I losing anything by not learning Win32 API? Or are both similar enough so that learning one allows me to figure out the other easily? Use Boost Threads. When C++0x comes along, we will have std::threads. Boost threads has the closest implementation to std threads. else use pthreads. Pthreads is second closest to std::threads, and formed the main basis of std