问题 i am a newbie here and to android :) i have an android app that is receiving frames from camera and trying to process them(finding a specific color using also OpenCv). im using SurfaceTexture setPreviewCallbackWithBuffer() and then displaying them using canvas. But,after processing some frames,my camera freezes and i receive: SurfaceTexture has been abandoned! Note that is processing some frames before displaying this,how many?-depends each time.. My question is: is this caused by the buffers