Build a grid level for a game with SpriteKit and SWIFT
问题 I’m searching the best way to build the levels for a game : The game will be composed with many levels, each levels will be unique. You’ll play an object (here the star), which is in movement on a grid. The object can move only to the bottom, it cannot go back. A level is composed with many cases, each cases will have a different behavior. My level will have a background, width of the screen, but the height will depend on the level, I suppose many times the height of the screen. The