Specify random particle start colour with no animated change?
Is there a way to have particles spawn with a random per particle colour based on the current "Color Ramp"? The particles do not change colour over their lifespan, they are simply assigned a colour from somewhere along the "Color Ramp" at birth and keep that colour until they die. The result of this would be a mix of particles at birth with blend colours from RED through to BLUE. In my tests I only seem to be able to get the behaviour where particles spawn as RED and then gradually turn to BLUE as the approach the bottom of the screen. John Riselvato Well, It looks like you can't use a