simulator

xcode build/archive app for anyone to run in a simulator

邮差的信 提交于 2021-02-06 17:11:34
问题 I am trying to figure out how I can build/archive my iOS application in xcode so that I can send it to anyone and they can run in it a simulator. I thought I could just build it and run it in the simulator and pull the .app file however I have no luck. I would like to build it so anyone I give it to can run it in any simulator using the phonegap ios-sim. Any information would be great! Thanks 回答1: All answers here are wrong. You cannot run an .IPA file on the simulator. The simulator runs

Why won't text on a label show up on an actual device but will in the simulator? (Xcode)

大憨熊 提交于 2021-01-29 11:25:53
问题 Running : - Latest version of Xcode - Catalina 10.15.2 - Base model MacBook Pro 13 inch I'm having an issue where when I have text in a label show up on the simulator but when I try running it on my iPad, it is just blank. The text is currently being shown on the simulator because that is what I have just typed in on the label on the main.storyboard. I have tried setting the label text manually by doing myLabel.text = "myText" but that didn't work either. Each device is up to date in terms of

How to slow down a service-worker to simulate 56k or 2G 3G slow connection

ε祈祈猫儿з 提交于 2021-01-20 07:53:25
问题 Here is my use-case : I'me developping Static Site Generator and stuff for them. I would like to host on static pages (like gitlab-pages or github-pages) some demo of my stuff. So I can't use server-side tricks to simulate slow connexion. My demo page should look like this : see my stuff in normal mode see my stuff before optimisation with a simulated 56k connection see my stuff after optimisation with a simulated 56k connection I've not found any service-worker built for this. Any Idea where

Packets created in UdpBasicApp are not forwarded past the transport (IPv4) layer

依然范特西╮ 提交于 2021-01-07 06:31:32
问题 I've managed to create a number of routing nodes as described in this tutorial: https://inet.omnetpp.org/docs/tutorials/wireless/doc/step3.html They work as expected (forward packets in between nodes) but there's a problem in that these packets don't make it past the transport layer. Looking at Packet.h (inet): // // Implements the IPv4 protocol. The protocol header is represented // by the ~Ipv4Header message class. // // <b>Interfacing with higher layer protocols</b> // // To send a packet

Xcode 12 Beta - Cannot find simulator runtime

為{幸葍}努か 提交于 2020-12-29 03:51:36
问题 I have installed Xcode 12 beta 2. I tried to run our xamarin project through Jenkins on Mac OS Catalina. It fails with the below error. When I build the same project from Mac Visual studio, it succeeded without any error. SplashViewController.storyboard : error : iOS 14.0 (14.0 - 18A5319g) - com.apple.CoreSimulator.SimRuntime.iOS-14-0 (unavailable, failed to open liblaunchsim.dylib) ==> not available: Error Domain=com.apple.CoreSimulator.SimError Code=401 "The iOS 14.0 simulator runtime is

Xcode 12 Beta - Cannot find simulator runtime

醉酒当歌 提交于 2020-12-29 03:51:26
问题 I have installed Xcode 12 beta 2. I tried to run our xamarin project through Jenkins on Mac OS Catalina. It fails with the below error. When I build the same project from Mac Visual studio, it succeeded without any error. SplashViewController.storyboard : error : iOS 14.0 (14.0 - 18A5319g) - com.apple.CoreSimulator.SimRuntime.iOS-14-0 (unavailable, failed to open liblaunchsim.dylib) ==> not available: Error Domain=com.apple.CoreSimulator.SimError Code=401 "The iOS 14.0 simulator runtime is

How to test FCM push notification in simulator for iOS XCode 11.4?

試著忘記壹切 提交于 2020-12-06 13:25:30
问题 Is possible to test fcm iOS push notification in simulator or can I convert fcm push notification json format to apns format for testing in simulator? 回答1: Yes you can test push notifications on the simulator if using Xcode 11.4 or higher. “Simulator supports simulating remote push notifications, including background content fetch notifications. In Simulator, drag and drop an APNs file onto the target simulator. The file must be a JSON file with a valid Apple Push Notification Service payload

kill iOS Simulator from terminal

倖福魔咒の 提交于 2020-06-09 12:14:59
问题 I'm trying to terminate the iOS Simulator from the terminal console (needed for integrating automatic UI Testing in Jenkins),but every time I try the command: killall SimulatorBridge a prompt waiting for action gets displayed: The problem is that the simulator doesn't get dismissed until an action on the prompt is taken. How to get rid of it? 回答1: Use killall "iPhone Simulator" With XCode 6, use killall "iOS Simulator" (thanks @gempewsaw) With XCode 7, use killall "Simulator" (thanks