ARKit – Spatial Audio barely changes the volume over distance
问题 I created a SCNNode and added an Audio to it. It is a Mono audio. Everything is set up correctly. It is working as Spatial Audio, that's not the problem. The problem is that as i get closer or far away it barely changes the volume. I know it changes if i get very very far away, but it's nothing like Apple demonstrated here: https://youtu.be/d9kb1LfNNU4?t=23 Some other games i see the audio volume really changing from one step distance. With mine, with one step you can't even tell the volume