SpriteKit not deallocating all used memory
问题 I have ready many (if not all) articles on SO and other sites about the disasters of dealing with SpriteKit and memory issues. My problem, as many others have had, is after i leave my SpriteKit scene barely any of the memory added during the scene session is released. I've tried to implement all suggested solutions in the articles i've found, including, but not limited to... 1) Confirm the deinit method is called in the SKScene class. 2) Confirm no strong references to the parent VC in the