resources

Where is the resources.GetObject(“”) executing at?

梦想与她 提交于 2020-01-23 11:23:12
问题 I have a custom control on a form. Basically my Visual Studio has been fubared for the past 5 hours because my properties are loading at initialization. The code: this.customControl.customProp = ((System.Collections.Generic.List<customType>)(resources.GetObject("customControl.customProp"))); What I would like to know is where this code is actually being executed at or is it storing these pieces of data somewhere? What is killing me right now is that there is actually data associated with this

Migration to AndroidX

╄→尐↘猪︶ㄣ 提交于 2020-01-23 06:11:28
问题 Well, I started a migration to AndroidX from a year old project (untouched since then) and I have problems withs the resources and the gradle build. Im completely lost with the new namespaces, I changed some of them, I upgraded all the things AndroidStudio told me, but still not recognizing things on my project. I will paste both gradle here and Ill put the error below. // Top-level build file where you can add configuration options common to all sub-projects/modules. buildscript {

Migration to AndroidX

痞子三分冷 提交于 2020-01-23 06:07:26
问题 Well, I started a migration to AndroidX from a year old project (untouched since then) and I have problems withs the resources and the gradle build. Im completely lost with the new namespaces, I changed some of them, I upgraded all the things AndroidStudio told me, but still not recognizing things on my project. I will paste both gradle here and Ill put the error below. // Top-level build file where you can add configuration options common to all sub-projects/modules. buildscript {

changing cultureinfo on android using xamarin and c#

痞子三分冷 提交于 2020-01-23 03:28:08
问题 Im calling a custom method to dynamically switch the current cultureinfo to french "fr" Like this but after calling that method my android app still use the default culture which is 'en' but in debug mode the culture seems to be ok. My folder are ok. I have both and the string values are configured. folder: resource/values/strings.xml, resource/values-fr/strings.xml. Do I need to reload my contentview or something? what do I miss here? private void SetLocal(string lang) { System.Threading

Why it is impossible to access resources in a static way?

a 夏天 提交于 2020-01-21 11:13:10
问题 I know now, that if I need to get a recource in some static function, I have to pass context or recources of the context there somehow - by parameter or through a static variable. But why is it neccessary? The id's of the resources are reachable in static surroundings, for example R.string.some_my_stuff . If I want a system resource, it is also visible there through Resources.getSystem().getString(android.string.some_common_stuff) . But why can't I do something similar to get an application

Entity framework metadata exception - No csdl, ssdl, msl in dll resources

你。 提交于 2020-01-21 07:49:47
问题 I have DAL (model first entity framework 4.1) and Service which is using it in separate projects. Everything was working fine, but after some minor changes (for example I generated model from database) it stoppedd working. I am now getting metadata exception. After many hours of research I downloaded ILSpy and checked that inside DAL.dll there are no resources. My connection string looks like: metadata=res://*/DataModel.TerminalRegistryModel.csdl| res://*/DataModel.TerminalRegistryModel.ssdl|

Gradle Robolectric Resources NotFoundException in Testing

北城以北 提交于 2020-01-21 06:46:29
问题 I've already knew that this issue has been asked before but I can't solve this problem. I am able to compile and apply test with jUnit, Robolectric and Gradle. The issue or error comes when I try to test an Activity or get a resource. Every time I've got the same issue: android.content.res.Resources$NotFoundException: unknown resource Resources$NotFoundException: no such theme PageActivity startPageActivity = Robolectric.buildActivity(PageActivity.class).create().get(); Context context =

Get a resource using getResource()

ⅰ亾dé卋堺 提交于 2020-01-18 02:20:05
问题 I need to get a resource image file in a java project. What I'm doing is: URL url = TestGameTable.class.getClass(). getClassLoader().getResource("unibo.lsb.res/dice.jpg"); The directory structure is the following: unibo/ lsb/ res/ dice.jpg test/ ..../ /* other packages */ The fact is that I always get as the file doesn't exist. I have tried many different paths, but I couldn't solve the issue. Any hint? 回答1: TestGameTable.class.getResource("/unibo/lsb/res/dice.jpg"); leading slash to denote

C# LoadImage returns error 1813

99封情书 提交于 2020-01-17 10:15:29
问题 I try to load an image from imgres32.dll . I'm trying to do it like this: Load the dll: dll_h = LoadLibrary(@"C:\Windows\System32\imgres32.dll"); Pass the handle to my function which does the ressource loading: Bitmap b = GetImageResource(dll_h, "1002"); The function looks like this: static Bitmap GetImageResource(IntPtr handle, string resourceId) { IntPtr img_ptr = NativeMethods.LoadImage(handle, resourceId, IMAGE_BITMAP, 0, 0, 0); if (img_ptr == IntPtr.Zero) throw new System.ComponentModel

How to rebuild on resource file change in cmake?

試著忘記壹切 提交于 2020-01-17 05:33:11
问题 I have some shader files inside of a resource directory 'Shaders'. I want my app to copy this folder to the runtime directory everytime there are changes inside of one file in it before the build. How can I achieve this? Right now I use this here: add_custom_command(TARGET my_app PRE_BUILD COMMAND rm ARGS -rf ${CMAKE_CURRENT_BINARY_DIR}/Shaders COMMAND cp ARGS -a ${CMAKE_CURRENT_SOURCE_DIR}/my_app/Viewer/Shaders ${CMAKE_CURRENT_BINARY_DIR} ) But this does only work when I change another file