How to render in Qt3D in standard GUI application?
I enjoy using Qt3D, but all of the examples I see for it are full window applications. What I can't understand from the examples is how to add a qt3d rendering window to a regular qt gui application. Basically what I want is a little rendering widget for my Qt5 Gui application. I've looked into Qtgl widget, but I really want to use the scene management abilities of Qt3D. How can I render as a sub window inside of a qt Gui window? Is this possible? Update So I added this to my MainWindow.cpp It is loosely based off of this http://blog.qt.digia.com/blog/2013/02/19/introducing