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Change PNG Color using Javascript/jQuery and CSS

可紊 提交于 2020-11-30 04:49:16
问题 I have a black heart PNG image I want to display with different color. How can I change the color of the heart using javascript/css/jquery? I'm trying to make a shirt designer. So the background is a shirt, and the heart is the print design (among other shapes). P.S. I know this is already a duplicate but there seem to have no solution that was of help. Hope you guys could help me if ever you have done this already. Thank you so much! SOLUTION UPDATE: The solution was to use canvas. Found my

Change PNG Color using Javascript/jQuery and CSS

孤人 提交于 2020-11-30 04:43:13
问题 I have a black heart PNG image I want to display with different color. How can I change the color of the heart using javascript/css/jquery? I'm trying to make a shirt designer. So the background is a shirt, and the heart is the print design (among other shapes). P.S. I know this is already a duplicate but there seem to have no solution that was of help. Hope you guys could help me if ever you have done this already. Thank you so much! SOLUTION UPDATE: The solution was to use canvas. Found my

Change PNG Color using Javascript/jQuery and CSS

久未见 提交于 2020-11-30 04:42:55
问题 I have a black heart PNG image I want to display with different color. How can I change the color of the heart using javascript/css/jquery? I'm trying to make a shirt designer. So the background is a shirt, and the heart is the print design (among other shapes). P.S. I know this is already a duplicate but there seem to have no solution that was of help. Hope you guys could help me if ever you have done this already. Thank you so much! SOLUTION UPDATE: The solution was to use canvas. Found my

How do I blit a PNG with some transparency onto a surface in Pygame? [duplicate]

…衆ロ難τιáo~ 提交于 2020-11-24 22:57:21
问题 This question already has answers here : What is a good way to draw images using pygame? (4 answers) Closed 23 days ago . I'm trying to blit a PNG image onto a surface, but the transparent part of the image turns black for some reason, here's the simple code: screen = pygame.display.set_mode((800, 600), pygame.DOUBLEBUF, 32) world = pygame.Surface((800, 600), pygame.SRCALPHA, 32) treeImage = pygame.image.load("tree.png") world.blit(treeImage, (0,0), (0,0,64,64)) screen.blit(world, pygame.rect

How do I blit a PNG with some transparency onto a surface in Pygame? [duplicate]

家住魔仙堡 提交于 2020-11-24 22:54:42
问题 This question already has answers here : What is a good way to draw images using pygame? (4 answers) Closed 23 days ago . I'm trying to blit a PNG image onto a surface, but the transparent part of the image turns black for some reason, here's the simple code: screen = pygame.display.set_mode((800, 600), pygame.DOUBLEBUF, 32) world = pygame.Surface((800, 600), pygame.SRCALPHA, 32) treeImage = pygame.image.load("tree.png") world.blit(treeImage, (0,0), (0,0,64,64)) screen.blit(world, pygame.rect

How do I blit a PNG with some transparency onto a surface in Pygame? [duplicate]

怎甘沉沦 提交于 2020-11-24 22:53:35
问题 This question already has answers here : What is a good way to draw images using pygame? (4 answers) Closed 23 days ago . I'm trying to blit a PNG image onto a surface, but the transparent part of the image turns black for some reason, here's the simple code: screen = pygame.display.set_mode((800, 600), pygame.DOUBLEBUF, 32) world = pygame.Surface((800, 600), pygame.SRCALPHA, 32) treeImage = pygame.image.load("tree.png") world.blit(treeImage, (0,0), (0,0,64,64)) screen.blit(world, pygame.rect

How do I blit a PNG with some transparency onto a surface in Pygame? [duplicate]

為{幸葍}努か 提交于 2020-11-24 22:50:32
问题 This question already has answers here : What is a good way to draw images using pygame? (4 answers) Closed 23 days ago . I'm trying to blit a PNG image onto a surface, but the transparent part of the image turns black for some reason, here's the simple code: screen = pygame.display.set_mode((800, 600), pygame.DOUBLEBUF, 32) world = pygame.Surface((800, 600), pygame.SRCALPHA, 32) treeImage = pygame.image.load("tree.png") world.blit(treeImage, (0,0), (0,0,64,64)) screen.blit(world, pygame.rect