Producing eraser effects using libgdx and OpenGL ES
问题 Please consider the following images for the illustration: Initially I fill the whole screen/stage with individual Images until the screen turns pink. Each blob of pink colour is an individual Image actor that I add to the stage. Now I want to implement the touchDown method in such a way that each time the user touches the screen, it erases a part of that Image where the touch event took place. However, that touch event should not effect other Images/actors/TextureRegions that are behind or