use CAEmitterLayer to draw particles around a circle or a CGPath
问题 I'm trying to use iOS 5's particle system (CAEmitterLayer and CAEmitterCell) to draw particles around a circle (or even better, a CGPath), but I don't know how to do it. The best I could do is make an arc (by modifying the yAcceleration property of CAEmitterCell), but I can't do a complete circle. Of course, I could do multiple arcs to simulate a circle, but the "knots" are very visible. Also, I don't want to use masks, because it would seem like the particles at the edges are cropped. Any