openlaszlo

Targeting Flash Player 11.2 - 11.4 APIs with the OpenLaszlo SWF11 runtime

蹲街弑〆低调 提交于 2019-12-11 01:36:54
问题 I've read here that there is an OpenLaszlo version capable of compiling LZX into SWF11 files for Flash Player 11.1. The SDK included with the flex4.6 branch of OpenLaszlo is - as we can tell by the name - Flex SDK 4.6. In another discussion on the Flash context menu in OpenLaszlo it was mentioned that it is possible to target Flash Player APIs higher than 11.1 with the flex4.6 branch of OpenLaszlo. What changes would have to be made the the flex4.6 branch to achieve this? Does that involve

Flex/Openlaslzo for RIAs?

这一生的挚爱 提交于 2019-12-11 00:26:22
问题 I recently stumbled upon flex/openlaszlo (OL). Both seem very useful and I have a few questions about them: What is needed to deploy flex apps? From what I understand, the flex sdk is open source, but the other tools (for development and deployment) are proprietary. What is needed to deploy openlaszlo? Is it completely open source (from development to deployment), or does it have development/deployment "gotchas" like flex? Specifically, I'd like to use flex or openlaszlo to either augment or

Is it possible to use the Flash Player 11 APIs with OpenLaszlo?

时光总嘲笑我的痴心妄想 提交于 2019-12-11 00:06:17
问题 I'm planning to build a small application, which uses some features of Flash Player 11. Is it possible to target the Flash Player 11 APIs with the OpenLaszlo? In this discussion it's shown how ActionScript packages can be imported into OpenLaszlo applications, but based on the compiler description of version 4.9 it seems that there is only an swf10 runtime, targeting Flash Player 10 APIS. 回答1: I implemented the SWF11 runtime feature for OpenLaszlo, but don't know when there will be an

Can Adobe Flash Builder be used to debug and profile OpenLaszlo SWF10/SWF11 applications?

霸气de小男生 提交于 2019-12-10 20:07:49
问题 I've read that Adobe's Flash Builder 4.0+ supports profiling of ActionScript 3 applications. Is it then possible to use Flash Builder to profile OpenLaszlo SWFx runtime applications accordingly? The conversion of OpenLaszlo's LZX source code into an SWF file happens in multiple steps, and the compiler generates ActionScript source code during this process. How could that source code be used to debug an application inside Flash Builder? Based on what I know about Flash Builder, ActionScript 3

How to generate the ActionScript 3 source code of an OpenLaszlo LZX SWF runtime app

人走茶凉 提交于 2019-12-08 07:35:43
问题 When developing OpenLaszlo applications, it's sometimes useful to generate the ActionScript 3 source code of an application written in lzx, e.g. when you want to compile OpenLaszlo into an Adobe AIR application. What is the simplest way to generate the ActionScript 3 source code into a predefined folder? 回答1: The lzc command line tool which can be found in the $LPS_HOME/WEB-INF/lps/server/bin/ has on option for that: --lzxonly for as3 runtime, emit intermediate as files, but don't call

Debugging OpenLaszlo SWF runtime applications and the Laszlo Foundation Classes (LFC) with Flash Builder

六月ゝ 毕业季﹏ 提交于 2019-12-07 23:40:14
问题 I just learned how to profile OpenLaszlo applications using Flash Builder. The approach mentioned in that discussion means that an OpenLaszlo application is compiled into an SWF file with the debug option enabled for the Flex compiler. The generated SWF file can then be profiled using Flash Builder. It would be much more powerful if we could use the full power of the Flash Builder debugger to debug an OpenLaszlo SWF11 runtime application. I'm specifically looking for a way to be able to set

Disabling the Flash Player default context menu in OpenLaszlo applications

狂风中的少年 提交于 2019-12-06 14:46:18
When an OpenLaszlo application is deployed using the SWF10/11 runtime, is it possible to completely disable the Flash Player context menu on desktop computers? That's only possible starting with Flash Player 11.2. I have done a test run with a modified version of OpenLaszlo based on the flex4.6 branch, adding Flash 11.2+ support to the OpenLaszlo compiler. With the following LZX code I managed to remove the default Flash Player context menu completely: <canvas width="100%" height="800" proxied="false"> <passthrough when="$as3"> import flash.events.MouseEvent; </passthrough> <handler name=

Debugging OpenLaszlo SWF runtime applications and the Laszlo Foundation Classes (LFC) with Flash Builder

你说的曾经没有我的故事 提交于 2019-12-06 10:25:50
I just learned how to profile OpenLaszlo applications using Flash Builder . The approach mentioned in that discussion means that an OpenLaszlo application is compiled into an SWF file with the debug option enabled for the Flex compiler. The generated SWF file can then be profiled using Flash Builder. It would be much more powerful if we could use the full power of the Flash Builder debugger to debug an OpenLaszlo SWF11 runtime application. I'm specifically looking for a way to be able to set breakpoints in the generated ActionScript 3 code of my application (the cross-compiled LZX code), and

OpenLaszlo kills some mouse events of a loaded Flex application

回眸只為那壹抹淺笑 提交于 2019-12-06 05:20:41
This is a question about OpenLaszlo (or rather Flex?) internals: I was able to load a full Flex application swf into a OpenLaszlo (trunk release, older releases failed). It works in Flash 10 as well as in 11. But OpenLaszlo seems to capture or block certain mouse events. When I add the SWF into YFilesSWF.content.sprite (YFilesSWF is extending the window class) then most mouse actions work (e.g. Flex buttons), but some don't (some clickable items on a kindo f canvas). I observed further that when I add the SWF to YFilesSWF.sprite (YFilesSWF is extending the view) , then the SWF does not react

Experiences with OpenLaszlo? [closed]

左心房为你撑大大i 提交于 2019-12-05 02:59:47
In a related question , I asked about Web Development. I came across something called OpenLaszlo yesterday and thought it looked interesting for doing some website development. The site has a bunch of good information on it and they've got some nice tutorials and such, but being a total novice (as far as web development goes), I'm wondering whether anyone here would recommend this. As I stated in my other question, this is a new world for me and there are a lot of directions I could go. Can you compare/contrast this and other web development you've done? Obviously, this is somewhat subjective,