How to effectively draw on desktop in C#?
问题 I want to draw directly on the desktop in C#. From searching a bit, I ended up using a Graphics object from the Desktop HDC (null). Then, I painted normally using this Graphics object. The problem is that my shapes get lost when any part of the screen is redrawn. I tried a While loop, but it actually ends up drawing as fast as the application can, which is not the update rate of the desktop. Normally, I would need to put my drawing code in a "OnPaint" event, but such thing does not exist for