motion-blur

How to make a SVG Blur the Page content on mouse scroll for both Desktop and Mobile?

橙三吉。 提交于 2021-01-07 01:08:20
问题 The code works on Desktop but really sucks on Deceives so I assume I’m missing something. Iv read stuff and tried other hacks but I’m getting frustrated of reading and not understanding. https://codepen.io/mikeloucas/pen/yLaYYGV The scroll FX doesn't work while swiping up or down, it activates after I stop and then it stutters in and out. So odd. It worked in the Browsers emulator but this is not a TRUE device. If any one could help, great! html-svg part <svg style="position: absolute; top:

Convolution matrix for diagonal motion blur

試著忘記壹切 提交于 2020-01-15 05:34:18
问题 I know my question is not really a programming question but it came out of programming need. Does anyone happen to know the convolution matrix for diagonal motion blur. 3x3, 4x4 or 5x5 are all good. Thanks, 回答1: This is 5x5: 0.22222 0.27778 0.22222 0.05556 0.00000 0.27778 0.44444 0.44444 0.22222 0.05556 0.22222 0.44444 0.55556 0.44444 0.22222 0.05556 0.22222 0.44444 0.44444 0.27778 0.00000 0.05556 0.22222 0.27778 0.22222 I basically drew a diagonal line, and then blurred it a little. 来源:

OpenGL motion blur without accumulation buffer

跟風遠走 提交于 2019-12-10 11:44:43
问题 I'm trying to implement a real motion blur using OpenGL, but without the accumulation buffer (due to it not working on my graphics card). Here is my idea for the implementation: Have a fixed array of (temporarily) blank framebuffers & textures for each "blur" Whenever a new frame is encountered, move the first element to the end, and render to that framebuffer instead Render them all, first frame having 1/ n opacity, second one having 1/( n / 2), etc... until the newest one having 1. Is there

Detecting how blurred an image is

烂漫一生 提交于 2019-12-06 13:53:45
问题 I want to detect how blurred an image is, may be It can be called "blur extend". I found a useful paper for this: http://www.cs.cmu.edu/~htong/pdf/ICME04_tong.pdf I used OpenCV and implemented all steps from this paper, but the result is not same as result from this paper. Can someone give me any advise for detecting "blur extend"? 回答1: You can detect a blurring image with using next algorithm: Convert the image into gray format. Calculate the maximal absolute second derivative from the gray

How to apply a motion-blur in javascript/jquery? [duplicate]

别等时光非礼了梦想. 提交于 2019-12-06 04:59:10
问题 This question already has answers here : HTML5 Canvas Motion Blur effect? (2 answers) Closed 6 years ago . I'm wondering how to make a motion blur in javascript/jquery. I've an horizontal gallery and I want to apply the motion blur when the images are moving. Actually, It works perfectly with that way : an overlay image with a motion blur (photoshop) and the opacity varies depending to the speed of the images. The render looks pretty good but i need to load 2 times all my images and it sucks.

Detecting how blurred an image is

允我心安 提交于 2019-12-04 19:23:23
I want to detect how blurred an image is, may be It can be called "blur extend". I found a useful paper for this: http://www.cs.cmu.edu/~htong/pdf/ICME04_tong.pdf I used OpenCV and implemented all steps from this paper, but the result is not same as result from this paper. Can someone give me any advise for detecting "blur extend"? ErmIg You can detect a blurring image with using next algorithm: Convert the image into gray format. Calculate the maximal absolute second derivative from the gray image (for every point): d[x,y] = max(abs(2*d[x,y] - d[x,y+1] -d[x,y-1]), abs(2*d[x,y] - d[x+1,y] -d[x

Better canvas motion blur

自作多情 提交于 2019-12-04 12:17:27
问题 It's been asked before, but the accepted solution doesn't work for me (literally, nothing is blurring for me in the linked demo), and it's a bit of a kludge involving two canvas elements. I'm currently using the "poor man's" motion blur technique, which basically involves blitting the source image to the canvas over and over, and dropping a semi-transparent rectangle the same color as the background on top after each iteration. Here's a demo: http://jsfiddle.net/YmABP/ As you can see, it

How to apply a motion-blur in javascript/jquery? [duplicate]

喜夏-厌秋 提交于 2019-12-04 12:16:11
This question already has an answer here: HTML5 Canvas Motion Blur effect? 2 answers I'm wondering how to make a motion blur in javascript/jquery. I've an horizontal gallery and I want to apply the motion blur when the images are moving. Actually, It works perfectly with that way : an overlay image with a motion blur (photoshop) and the opacity varies depending to the speed of the images. The render looks pretty good but i need to load 2 times all my images and it sucks. In html : <div id="slider wrapper"> <ul> <li> <a href=""> <img src="img1.jpg"/> <img src="img1_blur.jpg"/> </a> </li> <li>

Wiener Filter for image deblur

為{幸葍}努か 提交于 2019-11-30 20:32:41
I am trying to implement the Wiener Filter to perform deconvolution on blurred image. My implementation is like this import numpy as np from numpy.fft import fft2, ifft2 def wiener_filter(img, kernel, K = 10): dummy = np.copy(img) kernel = np.pad(kernel, [(0, dummy.shape[0] - kernel.shape[0]), (0, dummy.shape[1] - kernel.shape[1])], 'constant') # Fourier Transform dummy = fft2(dummy) kernel = fft2(kernel) kernel = np.conj(kernel) / (np.abs(kernel) ** 2 + K) dummy = dummy * kernel dummy = np.abs(ifft2(dummy)) return np.uint8(dummy) This implementation is based on the Wiki Page . The TIFF image

Wiener Filter for image deblur

喜欢而已 提交于 2019-11-30 14:15:54
问题 I am trying to implement the Wiener Filter to perform deconvolution on blurred image. My implementation is like this import numpy as np from numpy.fft import fft2, ifft2 def wiener_filter(img, kernel, K = 10): dummy = np.copy(img) kernel = np.pad(kernel, [(0, dummy.shape[0] - kernel.shape[0]), (0, dummy.shape[1] - kernel.shape[1])], 'constant') # Fourier Transform dummy = fft2(dummy) kernel = fft2(kernel) kernel = np.conj(kernel) / (np.abs(kernel) ** 2 + K) dummy = dummy * kernel dummy = np