modeless

How to display a new modal window hiding the previous one?

旧街凉风 提交于 2019-12-02 23:31:31
问题 Using tympanus.net modals (with greats animations) is easy to delete the backdrop div ( <div class="md-overlay"></div> )letting me interact with menu items behind my modal but I don't know how to display just one modal at time as when I open a new one the previous still there and the new appear over it. Everything is controlled from a class .md-show which is applied to the called modal. I think what I need to do is delete all .md-show class applied before opening a new one with this same

WPF modeless dialog renders textbox uneditable

情到浓时终转凉″ 提交于 2019-12-01 17:56:01
A WPF form that I launch from a WinForms window shows up with all textboxes as uneditable when it's launched as a modeless dialog. It works well when it's a modal window. I'm still able to type spaces or paste text. But regular typing doesn't work. I'm using 3.5 with SP1. Would anybody know how to resolve this? You need to make sure to call ElementHost.EnableModelessKeyboardInterop for your WPF Window. This hooks up the WPF message loop to allow keyboard input. 来源: https://stackoverflow.com/questions/5818294/wpf-modeless-dialog-renders-textbox-uneditable

WPF modeless dialog renders textbox uneditable

牧云@^-^@ 提交于 2019-12-01 17:39:20
问题 A WPF form that I launch from a WinForms window shows up with all textboxes as uneditable when it's launched as a modeless dialog. It works well when it's a modal window. I'm still able to type spaces or paste text. But regular typing doesn't work. I'm using 3.5 with SP1. Would anybody know how to resolve this? 回答1: You need to make sure to call ElementHost.EnableModelessKeyboardInterop for your WPF Window. This hooks up the WPF message loop to allow keyboard input. 来源: https://stackoverflow

MFC modeless dialog close immediately

心不动则不痛 提交于 2019-12-01 12:19:49
I like to write a modeless dialog based app, but I have a problem. When the program starts, the window close immediately. The same code works fine when I make a modal dialog. ( DoModal() ) Csetkliens.h #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols #include "CsetkliensDlg.h" class CCsetkliensApp : public CWinApp { public: CCsetkliensApp(); virtual BOOL InitInstance(); DECLARE_MESSAGE_MAP() private: CCsetkliensDlg* dlg; }; extern CCsetkliensApp theApp; Csetkliens.cpp #include "stdafx.h" #include

Qt: How to give focus to a modeless QDialog created from the main window when the main window is blocked by a modal QDialog

为君一笑 提交于 2019-12-01 08:49:49
In my Qt Application I'm facing the following scenario: When a specific event is raised I show a modeless QDialog which asks the user for a confirmation. The Dialog is showed using show() function from a QMainWindow . Anytime the event is raised and no other modal QDialog are shown, the user is able to click the confirmation button. Unfortunately if a modal QDialog is visible when the event is raised, the modeless QDialog is unaccessible. This means that the user cannot click the confirmation button. The following code is a simplified version that causes the same problem In this example the

Qt: How to give focus to a modeless QDialog created from the main window when the main window is blocked by a modal QDialog

孤人 提交于 2019-12-01 05:54:53
问题 In my Qt Application I'm facing the following scenario: When a specific event is raised I show a modeless QDialog which asks the user for a confirmation. The Dialog is showed using show() function from a QMainWindow . Anytime the event is raised and no other modal QDialog are shown, the user is able to click the confirmation button. Unfortunately if a modal QDialog is visible when the event is raised, the modeless QDialog is unaccessible. This means that the user cannot click the confirmation

Is it better to show ProgressBar UserForms in VBA as modal or modeless?

主宰稳场 提交于 2019-11-29 10:14:39
Is it better to show ProgressBar UserForms in VBA as modal or modeless? What are the best practices for developing progress indicators in VBA? Modeless UserForms require the use of Application.Interactive = False , whereas Modal UserForms by their very nature block any interaction with the application until the core procedure has finished, or is cancelled. If Application.Interactive = False is used, however, the Esc key interrupts code execution, so the use of Application.EnableCancelKey = xlErrorHandler and error handling ( Err.Number = 18 ) is required in both the UserForm and the calling

Always-in-front dialogs

喜你入骨 提交于 2019-11-28 00:56:10
Is there a way to create a modeless dialog box in C++ MFC which always stays on top of the other windows in the application? I'm thinking sort of like the Find dialog in Visual Studio 2005 - where it stays on top, but you can still edit the underlying text. (If it makes any difference, it's not MDI; it's a dialog-based app) From Nish : Making your dialog stay on top Haven't you seen programs which have an "always-stay-on-top" option? Well the unbelievable thing is that you can make your dialog stay on top with just one line of code. Simply put the following line in your dialog class's

Modeless form that still pauses code execution

左心房为你撑大大i 提交于 2019-11-28 00:18:17
Is there anyway to have a userform that acts modeless, while still pausing code execution like a modal form? I'd like the userform to show, but still allow interaction with the parent program. Modal forms block interaction with the parent program. A modeless form would work, but I would like the code execution to pause while the form is up. I've worked around this by creating an infinite loop that checks if the form is visible, but that seems a bit hacky. Public Sub GetFormInfoAndDoStuff ufForm.show vbModeless Do while ufForm.Visible DoEvents Loop ' Do other stuff dependent on form End Sub

timed modeless dialog

心已入冬 提交于 2019-11-27 18:53:05
Is there any way to show a modeless dialog--a dialog that allows the user to interact with whatever was on the screen before the dialog but also allows the user to interact with the dialog if pressed? I know of Toasts, but they don't allow interaction with the popup. I know of Dialogs, but they're modal and don't allow interaction with the background. I know of Notifications, but I want something that is visibile on screen. I basically want to be able to be playing a game or something and a popup appears that I have a new email or something. I can click it to view my email, but I can wait for