linker-warning

visual studio linker warning LNK4098

别说谁变了你拦得住时间么 提交于 2019-12-05 13:10:17
I have a dll project in which, when in Release configuration I build the project, I get the following warning: MSVCRT.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrtd.lib' conflicts with use of other libs; use /NODEFAULTLIB:library It's just a warning but I dunno if this should be taken into account. For what I've found out, they are both multithread libs, normal and debugging versions. My dll uses multithreading and I can debug it, although I use boost:thread for it, so I really dunno if I need this Windows specific libraries for debugging or Release building... Kind regards, Alex

How to disable Linker Warnings from static libraries on xcode?

可紊 提交于 2019-12-05 08:40:32
In my current Swift project, I have a 3rd party static library, added through the Build Phases > "Link Binary With Libraries" section. After updating to xcode 8.3, this library started throwing some linker warnings (e.g.: pointer not aligned at address 0x00000 from libraryFile.a) As pointed out by other answers ( https://stackoverflow.com/a/8580123/2754958 and https://stackoverflow.com/a/6921972/2754958 ), the compiler warnings could be ignored by adding a flag to the library code. However, in my case, the libraries are static, and the warning are from the linker. Is there a way to disable

'LIBCMT' conflicts with use of other libs + unresolved external symbols

自作多情 提交于 2019-12-04 16:09:21
问题 I have a program using OpenGL 3.2(+libs) and FreeType2. Then an other program with Boost and OpenSSL. The OpenGL side was to make sure text could be rendered and the boost/openssl program is to do a secure login/game server. Both programs work fine by them selfs. However adding Boost and OpenSSL to the game(GL + freetype) project caused it to fail to link. I have linked the following libs as well as including there includes folder. glimg.lib glutil.lib glfw.lib opengl32.lib freetype.lib

ld: warning: text-based stub file are out of sync. Falling back to library file for linking

本秂侑毒 提交于 2019-12-02 17:25:53
When I am trying to sourceCpp , it gives a warning: ld: warning: text-based stub file /System/Library/Frameworks//CoreFoundation.framework/CoreFoundation.tbd and library file /System/Library/Frameworks//CoreFoundation.framework/CoreFoundation are out of sync. Falling back to library file for linking. But the function actually works. Just wondering how to solve this warning. jiyongdong I had this problem while compiling Go code on my Mac too. The tld files were out of sync in /System/Library/Frameworks/ . The solution : Just links the recent frameworks from MacOSX.sdk to /Library/Frameworks/

How to suppress `warning: linking against dylib not safe for use in application extensions`?

雨燕双飞 提交于 2019-11-30 07:50:46
I have a dynamic framework that is shared between an iOS application and an extension. There is some code in that framework that references UIApplication , that is of course, not usable in an extension. Those calls are completely isolated and so I am not worried about them causing problems with my extension. Since there isn't a flag specified in the warning message, perhaps there isn't way to do it, but how do I suppress warning: linking against dylib not safe for use in application extensions when building my project? For your watch/today-widget extension target (so not your app or libray

How to suppress `warning: linking against dylib not safe for use in application extensions`?

喜欢而已 提交于 2019-11-29 10:36:41
问题 I have a dynamic framework that is shared between an iOS application and an extension. There is some code in that framework that references UIApplication , that is of course, not usable in an extension. Those calls are completely isolated and so I am not worried about them causing problems with my extension. Since there isn't a flag specified in the warning message, perhaps there isn't way to do it, but how do I suppress warning: linking against dylib not safe for use in application

LNK4075: ignoring '/EDITANDCONTINUE' due to '/OPT:ICF' specification

生来就可爱ヽ(ⅴ<●) 提交于 2019-11-28 22:11:10
问题 I recently converted a multi-project Visual Studio solution to use .dlls instead of .libs for each of the projects. However, I now get a linker warning for each project as stated in the example. MSDN didn't serve to be all that helpful with this. Why is this and how can I solve it? Warning 2 warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/OPT:ICF' specification LudoCamera.obj 回答1: You can either have "Edit and continue" support or optimizations. Usually, you put "Edit and continue" on

unused DT entry: type 0x1d arg

▼魔方 西西 提交于 2019-11-28 04:58:13
I am using android NDK- r10d to build Android x86 executable (shared linking) that runs on adb shell. On run time, I am getting the following warning: WARNING: linker: ./myapp: **unused DT entry:** type 0x1d arg 0x4a604 I am using a rooted Nexus Player to test the executable. And my build machine is Ubuntu 14.04 (also tried on Fedora 14 machine). What are "unused DT entry" errors? If you have reached this page, it's probably because you have compiled or attempted to run some binaries on your ARM based Android system, with the result that your binary/app crashes or generates a lot of warnings

Apple Mach-O Linker Warning “Directory Not Found For Option…”

我们两清 提交于 2019-11-27 11:52:28
I simply want to rid of the warnings that pop up like these: ld: warning: directory not found for option '-F/Users/m/Desktop/FacebookSDK' ld: warning: directory not found for option '-F/Users/m/Desktop/FacebookSDK/FBAudienceNetwork' ld: warning: directory not found for option '-F/Users/gavin/Downloads/shaffiulla11-bat-b86d81d8adc6' ld: warning: directory not found for option '-F/Users/gavin/Desktop/shaffiulla11-bat-b86d81d8adc6' ld: warning: ignoring file /Users/Gavin/Desktop/FacebookSDK/Bolts.framework/Bolts, missing required architecture x86_64 in file /Users/Gavin/Desktop/FacebookSDK/Bolts

unused DT entry: type 0x1d arg

北城余情 提交于 2019-11-27 00:42:52
问题 I am using android NDK- r10d to build Android x86 executable (shared linking) that runs on adb shell. On run time, I am getting the following warning: WARNING: linker: ./myapp: **unused DT entry:** type 0x1d arg 0x4a604 I am using a rooted Nexus Player to test the executable. And my build machine is Ubuntu 14.04 (also tried on Fedora 14 machine). 回答1: What are "unused DT entry" errors? If you have reached this page, it's probably because you have compiled or attempted to run some binaries on