Why is my Monte Carlo Raytracing so noisy?
问题 I have implemented global illumination using the Monte Carlo method, using the scratch a pixel tutorial as a guide. My final image renders very noisy! The example below is at 64 samples, I have previously used as high as 512 and its still very noisy. Any ideas what the problem could be? Edit: Here is the output with 128 samples and 16x Super sampling,resulting in 2048 samples. Still lots of noise! 回答1: Path tracing is pretty noisy; it's the nature of the algorithm. Consider this example from