Storing a large image in java - tutorial
问题 I need to save a large image on disk - so large it creates outofmemory errors (like 10000x10000 px). It's suppose to be a tiling and I have the tile stored in memory as a BufferedImage. I read something about TiledImage class being able to work only with part of image, the rest being stored on disk, but I haven't found a simple example of how to do this? Could you please point me to or create a tutorial for dummies on how to store a large image on disk without having it all in memory? Like