UnProjected mouse coordinates are between 0-1
问题 I'm trying to create a ray from my mouse location out into 3D space, and apparently in order to do that I need to "UnProject()" it. Doing so will give me a value between 0 & 1 for each axis. This can't be right for drawing a "Ray" or a line from the viewport, can it? All this is, is a percentage essentially of my mouse to viewport size. If this is actually right, then I don't understand the following: I draw triangles that have vertices that are not constrained from 0-1, rather they are