gbz80 - IF statements
问题 I'm doing some coding in Z80 on VisualboyAdvance and I have no idea how to do an IF statement of any kind. I made a script to increment the value of each tile on screen starting at 0xC3A0. The screen data ends at 0xC507. My code is as follows: d322|21A0C3|LD HL,C3A0h d325|34 |INC (HL) d326|23 |INC HL d327|00 |NOP . . . d340|00 |NOP d341|C325D3|JP D325h As you can see, it loops constantly and eventually crashes the game by incrementing core functions. I'd like a way to have it so it uses 0xC9