How to track eyes using Kinect SDK?
问题 The requirement is to define a rectangle around each eye in 3D space. There should be a way to track eyes using the Microsoft Kinect SDK. According to this The Face Tracking SDK uses the Kinect coordinate system to output its 3D tracking results. The origin is located at the camera’s optical center (sensor), Z axis is pointing towards a user, Y axis is pointing up. The measurement units are meters for translation and degrees for rotation angles. Adding ... Debug3DShape("OuterCornerOfRightEye"