dynamic-dispatch

What is the difference between Binding and Dispatching in Java?

∥☆過路亽.° 提交于 2019-12-01 15:48:33
问题 There are too many associated names: Early and Late Binding, Static and Dynamic Dispatch, Runtime vs. Compile-time Polymorphism, etc. that I don't understand the difference. I found a clear explanation, but is it correct? I'll paraphrase JustinC : Binding: is determining the type of a variable (object?). If it's done at compile time, its early binding. If it's done at run time, it's late binding. Dispatch: is determining which method matches the method call. Static Dispatch is computing

Dynamic dispatch in Haskell

房东的猫 提交于 2019-11-29 19:40:31
Programs written in, for example, Java rely a lot on dynamic dispatch. How are such programs expressed in functional languages such as Haskell? In other words, what is the Haskell way of expressing the idea underneath "dynamic dispatch"? glaebhoerl The answer is deceptively simple: higher-order functions. An object with virtual methods in an OO language is nothing more than a glorified record of functions together with some local state. In Haskell you can use records of functions directly, and store the local state in their closures. More concretely, an OO object consists of: A pointer (vptr)

Does Swift have dynamic dispatch and virtual methods?

自作多情 提交于 2019-11-29 01:14:23
Coming form a C++/Java/C# background I was expecting to see virtual methods in Swift, however reading the swift documentation I see no mention of virtual methods. What am I missing? Unlike C++, it is not necessary to designate that a method is virtual in Swift. The compiler will work out which of the following to use: (the performance metrics of course depend on hardware) Inline the method : 0 ns Static dispatch: < 1.1ns Virtual dispatch 1.1ns (like Java, C# or C++ when designated). Dynamic Dispatch 4.9ns (like Objective-C). Objective-C of course always uses the latter. The 4.9ns overhead is

Dynamic dispatch in Haskell

放肆的年华 提交于 2019-11-28 15:30:31
问题 Programs written in, for example, Java rely a lot on dynamic dispatch. How are such programs expressed in functional languages such as Haskell? In other words, what is the Haskell way of expressing the idea underneath "dynamic dispatch"? 回答1: The answer is deceptively simple: higher-order functions. An object with virtual methods in an OO language is nothing more than a glorified record of functions together with some local state. In Haskell you can use records of functions directly, and

Covariant return type and type conversion

亡梦爱人 提交于 2019-11-28 12:12:06
s->duplicate() returns an object of type Box* , but I'm getting an error initializing it with Box* . It looks like it's being converted back to Shape* . What is the point of having covariant return types if it's converted back to the base class pointer?: struct Shape { virtual Shape* duplicate() { return new Shape; } }; struct Box : Shape { virtual Box* duplicate() { return new Box; } }; int main() { Shape* s = new Box; Box* b = s->duplicate(); } Error: main.cpp:22:12: error: cannot initialize a variable of type 'Box *' with an rvalue of type 'Shape *' Box* b = s->duplicate(); ^ ~~~~~~~~~~~~~~

Does Swift have dynamic dispatch and virtual methods?

江枫思渺然 提交于 2019-11-27 15:47:51
问题 Coming form a C++/Java/C# background I was expecting to see virtual methods in Swift, however reading the swift documentation I see no mention of virtual methods. What am I missing? 回答1: Unlike C++, it is not necessary to designate that a method is virtual in Swift. The compiler will work out which of the following to use: (the performance metrics of course depend on hardware) Inline the method : 0 ns Static dispatch: < 1.1ns Virtual dispatch 1.1ns (like Java, C# or C++ when designated).

Covariant return type and type conversion

浪子不回头ぞ 提交于 2019-11-27 06:49:10
问题 s->duplicate() returns an object of type Box* , but I'm getting an error initializing it with Box* . It looks like it's being converted back to Shape* . What is the point of having covariant return types if it's converted back to the base class pointer?: struct Shape { virtual Shape* duplicate() { return new Shape; } }; struct Box : Shape { virtual Box* duplicate() { return new Box; } }; int main() { Shape* s = new Box; Box* b = s->duplicate(); } Error: main.cpp:22:12: error: cannot

The trait cannot be made into an object

纵饮孤独 提交于 2019-11-26 07:47:13
问题 I have the following code: extern crate futures; // 0.1.24 use futures::Future; use std::io; struct Context; pub trait MyTrait { fn receive(context: Context) -> Future<Item = (), Error = io::Error>; } pub struct MyStruct { my_trait: MyTrait, } When I try to compile it I get the error message: error[E0038]: the trait `MyTrait` cannot be made into an object --> src/lib.rs:13:5 | 13 | my_trait: MyTrait, | ^^^^^^^^^^^^^^^^^ the trait `MyTrait` cannot be made into an object | = note: method