didreceivememorywarning

Memory Warning UIImagepickerController IOS 7

天涯浪子 提交于 2019-11-30 00:45:52
Could anybody help me with this issue I'm a bit new to objective c and iOS. I've been working on it but I can't figure out how to fix the problem, My app is really simple it only start the camera take pictures and send them through email to our server. This code was working just fine in iOS6. When I take pictures my memory is heap growth with each screen capture and I get "Received Memory Warning" and finally - Terminated due to Memory Pressure. - -(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { [self.popoverController2

What is the proper way to unload views in iOS 6 in a memory warning (Apple doc flaw)?

风格不统一 提交于 2019-11-29 23:19:12
In iOS 6, viewWillUnload and viewDidUnload are deprecated and UIViewControllers no longer unload views that are not visible on screen during a memory warning. The View Controller Programming Guide has an example of how to manually restore this behavior. Here is the code sample: - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Add code to clean up any of your own resources that are no longer necessary. if ([self.view window] == nil) { // Add code to preserve data stored in the views that might be // needed later. // Add code to clean up other strong references to the view

Not getting didReceiveMemoryWarning when app is in the background

断了今生、忘了曾经 提交于 2019-11-29 13:32:31
I'm noticing that my view controllers aren't getting their didReceiveMemoryWarning methods called when my application is in the background state on the iPad simulator. More specifically, I see the call to applicationDidEnterBackground in my logs, then I hit the "Simulate Memory Warning" button, and then I notice a peculiar lack of any didReceiveMemoryWarning calls. However, when I bring the application back to the foreground I suddenly get the didReceiveMemoryWarning call, as if it had been queued. What I'm confused about here is if my application is really in the background, or if it's just

What is the proper way to unload views in iOS 6 in a memory warning (Apple doc flaw)?

青春壹個敷衍的年華 提交于 2019-11-28 20:37:09
问题 In iOS 6, viewWillUnload and viewDidUnload are deprecated and UIViewControllers no longer unload views that are not visible on screen during a memory warning. The View Controller Programming Guide has an example of how to manually restore this behavior. Here is the code sample: - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Add code to clean up any of your own resources that are no longer necessary. if ([self.view window] == nil) { // Add code to preserve data stored in

Not getting didReceiveMemoryWarning when app is in the background

自古美人都是妖i 提交于 2019-11-28 03:25:58
问题 I'm noticing that my view controllers aren't getting their didReceiveMemoryWarning methods called when my application is in the background state on the iPad simulator. More specifically, I see the call to applicationDidEnterBackground in my logs, then I hit the "Simulate Memory Warning" button, and then I notice a peculiar lack of any didReceiveMemoryWarning calls. However, when I bring the application back to the foreground I suddenly get the didReceiveMemoryWarning call, as if it had been

Received memory warning. Level=1 when showing a UIImagePickerController

点点圈 提交于 2019-11-27 20:08:11
问题 This is driving me crazy!!! I'm getting a "Received memory warning. Level=1" whenever I attempt to show a UIImagePickerController with a sourceType = UIImagePickerControllerSourceTypeCamera. Here is the code from my viewDidLoad where I set things up: - (void)viewDidLoad { [super viewDidLoad]; // Set card table green felt background self.view.backgroundColor = [UIColor colorWithPatternImage: [UIImage imageNamed:@"green_felt_bg.jpg"]]; // Init UIImagePickerController // Instantiate a