Drawing particles
问题 One part of my app shows a landscape, but it's kinda boring as of now. Therefore, I'm planning to animate some particles over the screen (think of something like tiny wings - http://www.youtube.com/watch?v=DpmcX-rWGfs). However, i have not yet found any built-in particle system; How can i do this memory-efficiently? I've already implemented my own animation system for some clouds animating over the landscape using CADisplayLink, and it's kind of sluggish (though i hope to make it faster soon)