compilation

Makefile compiles all the files everytime

痴心易碎 提交于 2021-02-11 17:01:03
问题 My Makefile compiles all the files everytime I run it though the files have not been changed. I know that this question has been asked several times but none of the provided solutions seem to work for me. I am new to Makefile and most of the times I do not understand the jargon used in the solution. Also, I want to save all the generated .o files under the folder 'obj' Here is my folder structure project (-) gen (-) display (-) .c and .h files logic (-) .c and .h files lib (-) include (-) .h

how to use jenkins to build 32 bit and 64 bit program and sealed in one package

南楼画角 提交于 2021-02-11 14:27:54
问题 it is another time to seek help from stack overflow . I am trying to use jenkins , My aim is to build a windows install package that contains 32bit and 64bit version. My prior manual routine is : built the 32bit and 64bit separately , and use innoSetup to build the package containing 2 versions. if use jenkins ,the procedure will be : a linux jenkins server(master) send a build request to windowns jenkins server(agent) agent checkout code from svn built the package with 2 versions I guess the

How to resolve this compilation error “Using unassigned local variable 'hak'” when using goto?

女生的网名这么多〃 提交于 2021-02-11 12:34:57
问题 I'm trying below code. It gives me a warning "Use of unassigned local variable 'hak' ". I guess I'm missing something here. I want it to display " 3 defa yanlış giriş yaptınız. Müşteri hizmetleri temsilcisiyle görüşünüz. İyi günler dileriz. " when local variable "hak" equals to "0". But it always display " Hatalı Giriş Yaptınız. Lütfen tekrar deneyiniz. 2 hakkınız kalmıştır. " Console.Write("Seçmek istediğiniz 'Kullanıcı Adı'nı belirtiniz: "); string kullanici_adi = Console.ReadLine();

Every C++ header in a project as a precompiled header

ぃ、小莉子 提交于 2021-02-10 13:38:32
问题 The usual approach is to have one precompiled header in a project that contains the most common includes. The problem is, that it is either too small or two big. When it is too small, it doesn't cover all the used headers so these have to be processed over and over in every module. When it is too large, it slows down the compilation too much for two reasons: The project needs to be recompiled too often when you change something in header contained in the precompiled header. The precompiled

Every C++ header in a project as a precompiled header

点点圈 提交于 2021-02-10 13:38:19
问题 The usual approach is to have one precompiled header in a project that contains the most common includes. The problem is, that it is either too small or two big. When it is too small, it doesn't cover all the used headers so these have to be processed over and over in every module. When it is too large, it slows down the compilation too much for two reasons: The project needs to be recompiled too often when you change something in header contained in the precompiled header. The precompiled

How to compile Kotlin to include jar of Java with command line?

回眸只為那壹抹淺笑 提交于 2021-02-10 05:44:05
问题 I want to include jar of Java to Kotlin. I tried like below, but I had error. javac -encoding utf-8 javasorce/test/JavaTestClass.java jar cvf javasorce/test/JavaTestClass.jar javasorce/test/JavaTestClass.class kotlinc kotlin/CallJavaTestClass.kt -cp javasorce/test/JavaTestClass.jar -include-runtime -d kotlin/CallJavaTestClass.jar java -jar kotlin/CallJavaTestClass.jar The error is: Exception in thread "main" java.lang.NoClassDefFoundError: javasorce/test/JavaTestClass at CallJavaTestClassKt

Source missing function body, how is it compiling? [duplicate]

半世苍凉 提交于 2021-02-09 11:51:06
问题 This question already has answers here : Bodiless function in Golang (2 answers) Closed 3 years ago . In the Go lang source code, I see a function declared without any body. https://github.com/golang/go/blob/master/src/math/log10.go#L9 func Log10(x float64) float64 But when I do the same it gives me an error: missing function body for __ https://play.golang.org/p/Ncp-0-8vHB How is this working in the Go source code? I mean how is the math package compiling? Is this source file just for

Source missing function body, how is it compiling? [duplicate]

可紊 提交于 2021-02-09 11:50:23
问题 This question already has answers here : Bodiless function in Golang (2 answers) Closed 3 years ago . In the Go lang source code, I see a function declared without any body. https://github.com/golang/go/blob/master/src/math/log10.go#L9 func Log10(x float64) float64 But when I do the same it gives me an error: missing function body for __ https://play.golang.org/p/Ncp-0-8vHB How is this working in the Go source code? I mean how is the math package compiling? Is this source file just for

Offline compilation for AMD and NVIDIA OpenCL Kernels without cards installed

我的未来我决定 提交于 2021-02-08 09:03:52
问题 I was trying to figure out a way to perform offline compilation of OpenCL kernels without installing Graphics cards. I have installed the SDK's. Does anyone has any experience with compiling OpenCL Kernels without having the graphics cards installed for both any one of them NVIDIA or AMD. I had asked a similar question on AMD forums (http://devgurus.amd.com/message/1284379). NVIDIA forums for long are in accessible so couldn't get any help from there. Thanks 回答1: AMD has an OpenCL extension

C compiling: relocation truncated to fit R_X86_64_PC32 against symbol

跟風遠走 提交于 2021-02-08 07:42:34
问题 /* my program author/date: me/now */ # include <stdio.h> # define XX 1000 # define YY 20000 /* value of 1000 is ok */ # define ZZ 6000 /* global variable declaration */ int some_variable_this; int some_variable_that; double data[XX][YY][ZZ]; static void some_procedure_this ( void ) { } static void some_procedure_that ( void ) { } int main ( int argc, char *argv[] ) { } writing a quick C program to reformat some data. when compiling via gcc myprogram.c if I make the global data array too large