clucene

Error while making CLucene for Max OS X 10.10

允我心安 提交于 2020-01-16 13:19:14
问题 I am trying to build CLucene in Max OS X 10.10. I followed the instructions here. The cmake .. command ran correctly, but after that, when I try to run make with the makefile generated, I get the following error: I Googled it and found reports of similar errors in some forums, and even found a similar question in Stackoverflow as well: Error when Make CLucene, but nowhere did I find a canonical solution. What should I do to fix this? 回答1: There is a bug for the Mac OS X version. You need to

Error when Make CLucene

帅比萌擦擦* 提交于 2019-12-24 08:56:14
问题 I'm using a MBP OSX(10.9) and is new to CLucene and I'm having problem installing it. Despite following the installation guide closely, I still hit these errors while making the file [ 0%] Building CXX object src/shared/CMakeFiles/clucene-shared.dir/CLucene/SharedHeader.o In file included from /Users/youhock/Downloads/clucene-core-2.3.3.4/src/shared/CLucene/SharedHeader.cpp:8: In file included from /Users/youhock/Downloads/clucene-core-2.3.3.4/src/shared/CLucene/_SharedHeader.h:13: In file

Error when Make CLucene

别说谁变了你拦得住时间么 提交于 2019-12-24 08:55:12
问题 I'm using a MBP OSX(10.9) and is new to CLucene and I'm having problem installing it. Despite following the installation guide closely, I still hit these errors while making the file [ 0%] Building CXX object src/shared/CMakeFiles/clucene-shared.dir/CLucene/SharedHeader.o In file included from /Users/youhock/Downloads/clucene-core-2.3.3.4/src/shared/CLucene/SharedHeader.cpp:8: In file included from /Users/youhock/Downloads/clucene-core-2.3.3.4/src/shared/CLucene/_SharedHeader.h:13: In file

What is the best way to use Lucene from a Cocoa app?

落爺英雄遲暮 提交于 2019-12-12 08:56:20
问题 I'm interested in working with Lucene from a Cocoa application. I'm aware that there are many ways to do this, but my question is, "which way is best?" My investigations so far: LuceneKit is an Objective-C port of Lucene, but is based on a version of Lucene that is ancient at this point, and in trying to use it, I've run into several major issues from the get go. (Improper subclass of NSDate; A basic query that works in Luke doesn't work with LuceneKit;) It appears to be a non-starter.

What is the best way to use Lucene from a Cocoa app?

纵饮孤独 提交于 2019-12-04 09:42:04
I'm interested in working with Lucene from a Cocoa application. I'm aware that there are many ways to do this, but my question is, "which way is best?" My investigations so far: LuceneKit is an Objective-C port of Lucene, but is based on a version of Lucene that is ancient at this point, and in trying to use it, I've run into several major issues from the get go. (Improper subclass of NSDate; A basic query that works in Luke doesn't work with LuceneKit;) It appears to be a non-starter. CLucene looked like it might be viable, but it fails a bunch of it's own tests on build, including an