Libgdx Box2D Velocity is just not fast enough
问题 I have a rectangle that I would like to move fast but for what ever reason the faster velocity I use still seems slow. What am I doing wrong? I have also dropped a circle from above onto a surface and even tough I play with gravity it comes down like a ballon... Some declarations float velocity = 10000000f; static final float BOX_STEP=1/60f; static final int BOX_VELOCITY_ITERATIONS=6; static final int BOX_POSITION_ITERATIONS=2; Gravity, tried everything and they all seem to suck world = new