Box2D - How can I know when 2 Fixtures are touching?
I'm just curious, in the case that I have a body that has 2 or more fixtures in it that are not "joined together", how can I determine this definitively in code? Here is an example of what I mean: I marked the vertices for each distinctive fixture just to make it completely clear that these are separate shapes which do not share vertices with each other. They are however combined into a single body. As you can see, two fixtures are within very close proximity to each other or "touching", and one is set apart by itself. I'm wondering how I can query the fixtures of a body in Box2D to be able to