make visual clone of displayObject that's nested within other displayObjects, and add the clone to the stage layer in the same location, rotation, etc
问题 I want to be able to grab a copy of a DisplayObject that is nested within other transformed DisplayObjects (rotated, scaled, stretched objects), and be able to stamp it back into the same visual location, but on the stage layer. Essentially, being able to make a clone of a nested DisplayObject, but be able to add the clone to the stage layer, yet have it perfectly align (visually) with the original (same position, scale, rotation) I have been working with something along the lines of: // draw