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Swift Interstitial Making a Banner Ad?

旧街凉风 提交于 2019-12-04 06:15:52
问题 I recently put Admob interstitial ads in my game. They appear when the player dies and then can be dismissed. For some reason when the interstitial is dismissed, it creates an admob banner at the bottom of the screen which I can not ever hide. This is a big problem because it covers up the game when the player hits the replay button, and it can also cover up the UI in the store. I do have an Admob banner, but it only appears on the menu scene. There are 3 scenes, the menu, the game, and the

How can I geo target ads/banners with javascript?

帅比萌擦擦* 提交于 2019-12-03 20:26:03
Do you know of any way to do it? real example...? I am looking for a free service like maxmind or others (I really don't care what) and I would like to have a different ad for US visitors. Thanks a lot! 2astalavista: Your example works fine. This is what I did and it's still not working. <html> <head> <title>Geo Test</title> <script type='text/javascript' src='http://www.101greatgoals.com/wp-includes/js/jquery/jquery.js?ver=1.7.1'></script> <script> $(document).ready( function() { $.getJSON( "http://smart-ip.net/geoip-json?callback=?", function(data){ console.log(data); var c = data

How to put admob banner to bottom of the screen using CoordinatorLayout

跟風遠走 提交于 2019-12-03 16:16:06
I use CoordinatorLayout to make sliding tabs in activity_main.xml file. I want to put admob banner to bottom of the screen. But I have a problem, When I try to code below(activity_main.xml) Admob banner is shown of the top of the screen not bottom of the screen. In fact, I think this admob is shown bottom of the Toolbar(Seen in the picture). But I want to show bottom of the whole screen <android.support.design.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout

Creating a Banner Swapping Algorithm to Rotate Ads

耗尽温柔 提交于 2019-12-03 08:03:51
问题 I'm working on building an ad banner rotation script based on impressions that displays ads evenly throughout the month. The calculations will be done each time the ad is requested to be displayed. So this will be done on the fly. The ads should appear to rotate through, one after another, and not just display one ad for 1000 impressions, then the other ad for 1000 impressions. It for the most part should display for 1 impression, then switch ads (unless of course one ad has a lot more

Creating a Banner Swapping Algorithm to Rotate Ads

浪尽此生 提交于 2019-12-03 00:51:39
I'm working on building an ad banner rotation script based on impressions that displays ads evenly throughout the month. The calculations will be done each time the ad is requested to be displayed. So this will be done on the fly. The ads should appear to rotate through, one after another, and not just display one ad for 1000 impressions, then the other ad for 1000 impressions. It for the most part should display for 1 impression, then switch ads (unless of course one ad has a lot more impressions than the other to use up). Let's say I have 5 ads and each has a different number of impressions

Banner grabbing HTTP

£可爱£侵袭症+ 提交于 2019-12-02 18:34:59
问题 I'm trying to implement HTTP banner grabbing. I wrote this: s=socket.socket(socket.AF_INET,socket.SOCK_STREAM) s.settimeout(2) s.connect((ip_address,80)) byte = str.encode("Server:\r\n") s.send(byte) banner = s.recv(1024) print(banner) It should print Bad request massage with further information about the server but instead it prints me the HTML of the browser. 回答1: When a http web server receive a HTTP method from your client for example Server:\r\n and that is meaningless for web server, it

Swift Interstitial Making a Banner Ad?

三世轮回 提交于 2019-12-02 11:53:56
I recently put Admob interstitial ads in my game. They appear when the player dies and then can be dismissed. For some reason when the interstitial is dismissed, it creates an admob banner at the bottom of the screen which I can not ever hide. This is a big problem because it covers up the game when the player hits the replay button, and it can also cover up the UI in the store. I do have an Admob banner, but it only appears on the menu scene. There are 3 scenes, the menu, the game, and the store. In the store and the game's func Update, the admob banner is set to hidden = true. So there is

Banner grabbing HTTP

a 夏天 提交于 2019-12-02 11:28:27
I'm trying to implement HTTP banner grabbing. I wrote this: s=socket.socket(socket.AF_INET,socket.SOCK_STREAM) s.settimeout(2) s.connect((ip_address,80)) byte = str.encode("Server:\r\n") s.send(byte) banner = s.recv(1024) print(banner) It should print Bad request massage with further information about the server but instead it prints me the HTML of the browser. When a http web server receive a HTTP method from your client for example Server:\r\n and that is meaningless for web server, it may return a response that have both header and content. 4xx Client Error : The 4xx class of status code is

How to make a Tumblr Banner link to a site?

限于喜欢 提交于 2019-12-02 05:35:55
I know that this question has already been asked, but the HTML I am looking at has been written in a strange format, in my opinion. I already looked at this thread: How do I make my banner in tumblr link to another site? , but it wasn't helpful, as that "a href" bit is just missing. <div class="header"> {block:IfHeaderImage}<img style="{block:IndexPage}width:520px;{block:IndexPage} {block:PermalinkPage}width:500px;{/block:PermalinkPage} overflow:hidden; float:left; padding-bottom:15px;" src="{image:header}" {/block:IfHeaderImage} <div class="blogtitle"{Title}</div> <div style="text-align:right

Can't add ads to my app.

三世轮回 提交于 2019-12-01 17:26:08
问题 So I followed this guide from admob with Google Play Services, https://developers.google.com/mobile-ads-sdk/docs/admob/fundamentals#play And I have encountered a problem. The code they provided on their website is not working.I get errors. package puske.com; import com.google.android.gms.ads.*; import com.google.ads.AdSize; import com.google.ads.AdView; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button;