How to get AssetBundleManifest from AssetBundle in Unity3D
问题 I have read AssetBundles Document and also tried to get the manifest from the specific assetbundle like the document. I want to get character's manifest but the manifest from the code returns null. I've changed the AssetBundleManifest at line 5 to character or character.manifest and it is also null: private IEnumerator LoadAssetBundleManifest() { string assetBundlePath = Application.dataPath + "/../AssetBundles/Android/character"; AssetBundle assetBundle = AssetBundle.LoadFromFile