How to load a model and textures from a remote server using ARKit?
问题 I am working on an ARKit app using Swift in Xcode trying to load models from a remote server but am having an issue getting the model and the textures / materials to load together and have the textures / materials display correctly. I have gone through a few links and tutorials and get the model to load but the materials do not show. I have created models in the scene editor, or downloaded them and converted to .scn files, locate them in Finder and then uploaded them to a web-server. Just the