app-store-connect

Adding a in-app purchase while “Waiting For Upload” [closed]

妖精的绣舞 提交于 2020-01-02 06:54:19
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 6 years ago . I'm developing my first app which contains an in-app purchase. The app is tested and working fine. My in-app purchase is "Ready To Submit" in iTunes Connect and my app status is "Waiting For Upload". I have not yet submitted a binary for this app. When I select the first (and only) version of my app in iTunes

Adding a in-app purchase while “Waiting For Upload” [closed]

蹲街弑〆低调 提交于 2020-01-02 06:54:13
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 6 years ago . I'm developing my first app which contains an in-app purchase. The app is tested and working fine. My in-app purchase is "Ready To Submit" in iTunes Connect and my app status is "Waiting For Upload". I have not yet submitted a binary for this app. When I select the first (and only) version of my app in iTunes

Processing failed in itunesconnect

Deadly 提交于 2020-01-02 03:33:07
问题 I had archieved the xcode project and uploaded it into itunes connect. This is 5 time uploading, for internal testing. It shows the following error I don't have any idea that why the error are showing, i'm using Xcode 7.2 . Can any one help to resolve this error, i stuck for more than a day. 回答1: Try with Application Loader. sometimes i faced same issue with Xcode7.2 then will try upload app with Application Loader. it's worked fine. For uploading app with Application Loader .... Step-1)

App rejected because of “improper IDFA” while I'm not using any advertising service

自闭症网瘾萝莉.ら 提交于 2020-01-02 02:06:36
问题 I use Google Analytics in my app, so it needs the AdSupport framework . Since yesterday, my app is rejected when I try to publish an update, with the following error message : Dear developer, We have discovered one or more issues with your recent delivery for "Zee News English". To process your delivery, the following issues must be corrected: Improper Advertising Identifier [IDFA] Usage. Your app contains the Advertising Identifier [IDFA] API but you have not indicated its usage on the

What to do if Xcode Archiving Utility shows wrong app for validation?

久未见 提交于 2020-01-02 01:43:43
问题 I have two app projects on my mac. Because I was lazy to configure my project again, I just duplicated the entire project folder of my first app and renamed the project. All files in project are always relative to project itself. So it worked very good. But today I wanted to Build & Archive an update of my first app. It all works with no complaints. But when the Archiving utility of Xcode is done, and I select my archive and click "Validate", Xcode asks for my iTunes connect credentials. Then

watch OS3 , UIRequiredDeviceCapabilities issue during ITC review

江枫思渺然 提交于 2020-01-01 11:00:35
问题 During testflight review, I run into the following issue: From Apple 2. 3 PERFORMANCE: ACCURATE METADATA Performance - 2.3 We were unable to install the app extension on an Apple Watch running OS3. The UIRequiredDeviceCapabilities key in the Info.plist is set in such a way that the app will not install on an Apple Watch running OS3. Next Steps Please check the UIRequiredDeviceCapabilities key to verify that it contains only the attributes required for your app features or the attributes that

Invalid bundle… contains disallowed file 'frameworks'

非 Y 不嫁゛ 提交于 2020-01-01 04:55:27
问题 Im trying to publish my app through application loader, but I keep on getting this error. I've tried this solution however I still get the same error. Any suggestions would be appreciated. 回答1: I found out the build I was trying to upload was archived in Xcode beta 6 :/ Upgrading to the GM seed solved my problem. Also make sure Embedded Content contains swift code is set to "NO" in your build settings for your extension and set to "YES" in your build settings for your containing app. 回答2:

Submit iOS build update without re-uploading screen-shots and app-previews

孤者浪人 提交于 2020-01-01 04:43:12
问题 I want to submit an update for my iOS app, but this seems to require submitting a new version which entails re-entering all information, screenshots, videos, etc. I can't find anything that explicitly says one can submit solely a new build for an existing version that has already been approved. Is this possible? If not, is there a way to copy over all of the previous version's information, screenshots, videos, etc. within iTunesConnect? EDIT: Specifically, the problem is that screen-shots and

iOS - old versions of app getting installed from the App Store

泄露秘密 提交于 2020-01-01 02:16:09
问题 We just had an app update get approved in the App Store today. However, on some devices, when we download the app, even after completely deleting it first, it is installing the previous version. Is the device somehow remembering the old version? How is this possible? Some devices that weren't used as much for development seem to download the correct version from today. What could be going on here? 回答1: Have these devices ever installed your app via TestFlight? We had this issue and TestFlight

Xcode 4.1 Archive Build in organizer doesn't show icon

北城余情 提交于 2019-12-31 21:47:09
问题 My application icon's work fine when displaying on iPad and iPhone, however after I build for archive, and create the archive, there is no icon shown. Any ideas? I've looked around at several forums and haven't found a resolution. I actually don't believe this has any effect on the actual distribution deployment, as the .ipa definitely has the icons bundled with it. I've loaded it directly into iTunes to verify that. See screenshots below, I already have "Icon File" (CFBundleIconFile) and