问题
I am using protobuf-net v2 beta r450 (binary distribution) and building a serialization assembly ahead of time using the technique described here:
http://www.frictionpointstudios.com/blog/2011/3/31/using-protobuf-net-serialization-in-unity-iphone.html
I create my serialization assembly on Windows and use it in my MonoTouch project. It works under the simulator. But when run on the device, where AOT compilation only is enforced, I get this error:
attempting to JIT compile method 'ProtoBuf.BufferPool.GetBuffer()'
while running with --aot-only
The exception occurs when Serialize() is called:
using (var stream = File.Create(out_file))
{
serializer.Serialize(stream, settings);
}
Thanks for any help.
回答1:
I grabbed the protobuf-net sources (v2 r470). Use of [ImmutableObject] was indeed one of the issues. I submitted a few minor patches to @MarcGravell via the protobuf-net issue list. I have updated my example at http://github.com/t9mike/ProtoBuf1 with this new assembly. Thanks everyone for the responses.
回答2:
I had an almost similar problem when working with unity (with protobuf-net and iOS), this helped me:
Environment.SetEnvironmentVariable("MONO_REFLECTION_SERIALIZER", "yes");
Credit: https://github.com/antonholmquist/easy-serializer-unity
来源:https://stackoverflow.com/questions/7940838/jit-compile-error-with-protobuf-net-on-monotouch-ios-device-iphone-ipad