Changing between colors based on UIScrollView's contentOffset

我与影子孤独终老i 提交于 2019-12-01 06:29:59

Yes you can definitely use this for three colours (or more).

For three colours (say red, green, blue) you will have red at 0.0, green at 0.5 and blue at 1.0. So you just have to split off the method between the two fades (red-green and green-blue will be calculated separately).

Using my code from before you get the method...

// this just gets the percentage offset.
// 0,0 = no scroll
// 1,1 = maximum scroll
- (void)scrollView:(UIScrollView *)scrollView didScrollToPercentageOffset:(CGPoint)percentageOffset
{
    // get your colours to fade between
    NSArray *colours = @[[UIColor redColor], [UIColor yellowColor], [UIColor purpleColor]];

    // choose the colours to fade between based on the percentage.
    if (percentageOffset.x < 0.5) {
        // multiply the offset by 2 because we want 0.5 to be 100%
        self.backgroundColor = [self fadeFromColor:colours[0] toColor:colours[1] withPercentage:percentageOffset.x*2];
    } else {
        // minus 0.5 because we want 0.5 to be 0%
        self.backgroundColor = [self fadeFromColor:colours[1] toColor:colours[2] withPercentage:(percentageOffset.x-0.5)*2];
    }
}

// this is a more generic method to fade between two colours
// it allows the colours to be passed in as parameters
- (UIColor *)fadeFromColor:(UIColor *)fromColor toColor:(UIColor *)toColor withPercentage:(CGFloat)percentage
{
    // get the RGBA values from the colours
    CGFloat fromRed, fromGreen, fromBlue, fromAlpha;
    [fromColor getRed:&fromRed green:&fromGreen blue:&fromBlue alpha:&fromAlpha];

    CGFloat toRed, toGreen, toBlue, toAlpha;
    [toColor getRed:&toRed green:&toGreen blue:&toBlue alpha:&toAlpha];

    //calculate the actual RGBA values of the fade colour
    CGFloat red = (toRed - fromRed) * percentage + fromRed;
    CGFloat green = (toGreen - fromGreen) * percentage + fromGreen;
    CGFloat blue = (toBlue - fromBlue) * percentage + fromBlue;
    CGFloat alpha = (toAlpha - fromAlpha) * percentage + fromAlpha;

    // return the fade colour
    return [UIColor colorWithRed:red green:green blue:blue alpha:alpha];
}

This will fade nicely between all three colours.

You can add more colours to this and change how it splits up the percentages.

user3344977

The answer Fogmeister posted works perfectly!

Here's the same answer translated to Swift:

// this just gets the percentage offset.
// 0,0 = no scroll
// 1,1 = maximum scroll

func scrollViewdidScrollToPercentageOffset(scrollView: UIScrollView, percentageOffset: CGPoint) {
    // get your colours to fade between
    var colors = [UIColor.redColor(), UIColor.blueColor(), UIColor.greenColor()]

    // choose the colours to fade between based on the percentage.
    if (percentageOffset.x < 0.5) {
        // multiply the offset by 2 because we want 0.5 to be 100%
        scrollView.backgroundColor = fadeFromColor(colors[0], colors[1], percentageOffset.x*2)
    } else {
        // minus 0.5 because we want 0.5 to be 0%
        scrollView.backgroundColor = fadeFromColor(colors[1], colors[2], (percentageOffset.x - 0.5)*2)
    }
}

func fadeFromColor(fromColor: UIColor, toColor: UIColor, withPercentage: CGFloat) -> UIColor {
    var fromRed: CGFloat = 0.0
    var fromGreen: CGFloat = 0.0
    var fromBlue: CGFloat = 0.0
    var fromAlpha: CGFloat = 0.0

    fromColor.getRed(&fromRed, green: &fromGreen, blue: &fromBlue, alpha: &fromAlpha)

    var toRed: CGFloat = 0.0
    var toGreen: CGFloat = 0.0
    var toBlue: CGFloat = 0.0
    var toAlpha: CGFloat = 0.0

    toColor.getRed(&toRed, green: &toGreen, blue: &toBlue, alpha: &toAlpha)

    //calculate the actual RGBA values of the fade colour
    var red = (toRed - fromRed) * withPercentage + fromRed
    var green = (toGreen - fromGreen) * withPercentage + fromGreen
    var blue = (toBlue - fromBlue) * withPercentage + fromBlue
    var alpha = (toAlpha - fromAlpha) * withPercentage + fromAlpha

    // return the fade colour
    return UIColor(red: red, green: green, blue: blue, alpha: alpha)
}

Here's the answer for any quantity of colors (or pages in UICollectionView in my case) with Swift 4.2:

func scrollViewDidScroll(_ scrollView: UIScrollView) {
    let maximumOffset = scrollView.contentSize.width - scrollView.frame.width
    let currentOffset = scrollView.contentOffset.x
    let offsetPercentage = currentOffset / maximumOffset
    let sharesCount = CGFloat(colorsArray.count - 1)

    var currentShareIndex: CGFloat = 0
    switch offsetPercentage {
    case  ..<0:
        currentShareIndex = 0
    case 0..<1:
        currentShareIndex = floor(offsetPercentage * sharesCount)
    case 1... :
        currentShareIndex = sharesCount - 1
    default: break
    }

    let firstColorIndex = Int(currentShareIndex)
    let secondColorIndex = Int(currentShareIndex) + 1
    let colorPercentage = (offsetPercentage - currentShareIndex / sharesCount) * sharesCount

    scrollView.backgroundColor = UIColor.fade(from: colorsArray[firstColorIndex], to: colorsArray[secondColorIndex], with: colorPercentage)
}
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