Upload picture to facebook from unity

安稳与你 提交于 2019-11-30 15:25:27
Reaver

The facebook sdk does have a way to make this happen after all. You need to use Fb.API(). This is the way it worked for me:

private void TakeScreenshot()
{
    var snap = new Texture2D(Screen.width, Screen.height, TextureFormat.RGB24, false);
    snap.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
    snap.Apply();
    var screenshot = snap.EncodeToPNG();

    var wwwForm = new WWWForm();
    wwwForm.AddBinaryData("image", screenshot, "barcrawling.png");

    FB.API("me/photos", HttpMethod.POST, LogCallback, wwwForm);
}

In general terms, to add some sort of caption, it's along the lines...

private byte[] postcardAsBytes;
string textMessage = "Play this great game at http://blah.com.";
Dictionary<string, object> d = new Dictionary<string, object>
  {
  { "message", textMessage },
  { "picture", postcardAsBytes }
  };
Facebook.instance.graphRequest(
        "me/photos", HTTPVerb.POST, d, yourCompletionHandler);
// in this example using the prime31 plugin, rather than the fb sdk

The key field seems to be "message". Confusingly, the "dictionary" field documented by FB, seems to just not work, so try "message" at first.

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