I'm trying to test the presence of an UIAlertView with UIAutomation but my handler never gets called.
At the beginning of my javascript i write :
UIATarget.onAlert = function onAlert(alert) {
UIALogger.logMessage("alertShown");
return false;
}
As i understand it, as soon as i specify my onAlert function, it should get called when an alertView appears during my tests. So i run a test that shows an alertView, here is the code that shows the alert :
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:message message:nil delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil];
alertView.accessibilityLabel = @"alerte d'avertissement";
[alertView show];
I run my test in instruments, the alert shows up but my handler is never called. Has anybody been able to use event handlers with UIAutomation ?
Thanks, Vincent.
The documentation seems to be wrong. It turns out that alerts are handled on the same thread your script tries to run. So if you want the alert handler to be called, you need to sleep, e.g.,
UIATarget.onAlert = { ... }
window.buttons().triggerAlertButton.tap();
UIATarget.localTarget().delay(4);
Also, it appears that the alert's name and value are always set to null. I was, however, able to access the first static text which contained the alert's title.
Make sure the UI Automation script is still running when the UIAlertView
shows.
For example, adding the following line to the end of your script will keep it running until an alert becomes accessible or the grace period for object resolution expires.
// Wait for UIAlert to appear so that UIATarget.onAlert gets called.
target.frontMostApp().alert();
I figured this out by thoroughly reading & understanding Instruments User Guide: Automating UI Testing, which I highly recommend doing as an introduction to UI Automation.
It may also be helpful to review the UIATarget Class Reference, specifically the methods popTimeout
, pushTimeout
, setTimeout
, timeout
, and delay
.
The below code works for me. The function is handling the alert and "alert Shown" is printed on the logs.
var target = UIATarget.localTarget();
var application = target.frontMostApp();
var window = application.mainWindow();
UIATarget.onAlert = function onAlert(alert){
UIALogger.logMessage("alert Shown");
}
target.frontMostApp().mainWindow().tableViews()[0]
.cells()["Fhgui"].buttons()["Images"].tap();
// Alert detected. Expressions for handling alerts
// should be moved into the UIATarget.onAlert function definition.
target.frontMostApp().alert().defaultButton().tap();
@vdaubry the solution is simple.
According to Apple documentation, if you want to handle alerts manually then you should return true
instead of false
in onAlert(alert)
UIATarget.onAlert = function onAlert(alert) {
UIALogger.logMessage("alertShown");
return true;
}
@Drew Crawford the delays will not work because by default can button is clicked by UI Automation. The documentation is not wrong but it is not clearly explained.
I was having "never called alert handler" problem too. Simply restarting apple's Instruments solved it for me :-).
e.g. - onAlert is not called
var target = UIATarget.localTarget();
target.buttons()["ShowAlert"].tap()
UIAtarget.onAlert = function onAlert(alert)
{...}
-
e.g. - onAlert is called
var target = UIATarget.localTarget();
UIAtarget.onAlert = function onAlert(alert)
{......}
target.buttons()["ShowAlert"].tap()
or
#import "onAlert.js"
var target = UIATarget.localTarget();
target.buttons()["ShowAlert"].tap()
Try it out.
Following snippet works for me on XCode 6.3.1 & Instruments(6.3.1 (6D1002)) :
var target = UIATarget.localTarget();
// Following line shows an internal alert with 'Cancel' & 'Continue' buttons
target.frontMostApp().mainWindow().buttons()["ShowAlert"].tap();
// Handle an internal alert
UIATarget.onAlert = function onAlert(alert) {
return true;
}
// Perform Tap on alert.
target.frontMostApp().alert().buttons()["Continue"].tap();
来源:https://stackoverflow.com/questions/3651316/handling-alert-with-uiautomation