References and Object Slicing

江枫思渺然 提交于 2019-11-30 08:11:48

问题


I don't have my Effective C++ with me and this is bugging me so much that I have to ask for my own sanity. Given

class Foo : public Bar{}

void MyFunc(Bar &_input);

If I pass in a Foo, am I tangling with the slicing problem or have I avoided it?


回答1:


Not a problem, because you're passing in a reference. You're not creating a new object, just letting MyFunc access the original object.




回答2:


Since you are passing the reference - no, unless you later assign to an instance of Bar.




回答3:


Slicing is only a problem when you cast an object to its parent class. There is no slicing when you cast pointers or references.



来源:https://stackoverflow.com/questions/2822146/references-and-object-slicing

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