Calculate resulting RGB from 2 colors, one is transparent

最后都变了- 提交于 2019-11-30 07:29:43

It appears that your formula is precisely the formula used in your examples, calculated per component, and rounded up.

R_c := ceiling(R_a * alpha) + ceiling (R_b * (1 - alpha))

G_c := ceiling(G_a * alpha) + ceiling (G_b * (1 - alpha))
B_c := ceiling(B_a * alpha) + ceiling (B_b * (1 - alpha))

Strange, though, the R component doesn't appear to follow the rules. I'm inclined to wonder why.

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